Console
bounty-hunters script
Use TFS 0.3.6 pl1 by elf
PHP:
>> Loading script systems
[Error - LuaScriptInterface::loadFile] cannot open data/talkactions/scripts/bh-add.lua: No such file or directory
[Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/bh-add.lua)
cannot open data/talkactions/scripts/bh-add.lua: No such file or directory
>> Loading chat channels
bounty-hunters script
PHP:
function onSay(cid, words, param)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return TRUE
end
local t = string.explode(param, ",")
if(not t[2]) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return TRUE
end
local sp_id = getPlayerGUIDByName(t[2])
if sp_id == nil then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player doesn't exists.")
return TRUE
end
local result_plr = db.getResult("SELECT * FROM `bounty_hunters` WHERE `sp_id` = "..sp_id.." AND `killed` = 0;")
if(result_plr:getID() ~= -1) then
is = tonumber(result_plr:getDataInt("sp_id"))
result_plr:free()
else
is = 0
end
prize = tonumber(t[1])
if(prize == nil or prize < 1) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return TRUE
end
if(prize >= 100000000000000000000) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Sorry, you typed too big number!")
return TRUE
end
if is ~= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player has already hunted.")
return TRUE
end
if doPlayerRemoveMoney(cid, prize*1000) == TRUE then
db.executeQuery("INSERT INTO `bounty_hunters` VALUES (NULL,"..getPlayerGUID(cid)..","..sp_id..",0," .. os.time() .. ","..prize..",0,0);")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Hunt has been added!")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] You haven't got enough money!")
end
return 1
end
PHP:
<talkaction access="1" log="no" filter="word" words="!hunt" script="bh-add.lua" />
Use TFS 0.3.6 pl1 by elf