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[Netherlands] [Highrate] Faloria 7.4 OPENS 4/7 18.00 GMT+2 [Custom client]

Hey amoaz you should def use the old e-wave formulas, if you remember them? you changed them later. Which was pretty shity ;(. So please change it back to how it actually should be. It was a great thing. Honestly all damage should be as it should. ue damage and e-wave damage. Thats how it should be and thats how the good old faloria used to be! and the master cores, that we remember. So please take that into consideration. Its not unbalanced, its just how the game was suppose to be.
 
Hey amoaz you should def use the old e-wave formulas, if you remember them? you changed them later. Which was pretty shity ;(. So please change it back to how it actually should be. It was a great thing. Honestly all damage should be as it should. ue damage and e-wave damage. Thats how it should be and thats how the good old faloria used to be! and the master cores, that we remember. So please take that into consideration. Its not unbalanced, its just how the game was suppose to be.


agreed, but if this is the case, paladins shoul get like 5 powerbolts on conjure so they can use them a lot, and knights should have exori at around 200 mana or something mb
 
agreed, but if this is the case, paladins shoul get like 5 powerbolts on conjure so they can use them a lot, and knights should have exori at around 200 mana or something mb
Why would paladins get 5 p-bolts, when they should rather get 3?, I agree with the knights 50% mana for exori.
 
I hope you will Change this RPG frag system if u starting hr finally. If not its not even Point to join next server where fights are boring as fuck. Amoaz i believe you , use brain and put good pvp/rpg server like old originals or oldera etc we miss that :( or all from last Good players will gone from this game. Your frag system its almost like on classicus i was didnt Play there but i Heard only about suck wars and skullhunter fights xd my lucky i didnt waste my time there.
 
Why would paladins get 5 p-bolts, when they should rather get 3?, I agree with the knights 50% mana for exori.

coz if ue, wave and sd is 100% dmg paladins, knights and druids kinda need some huge buffs
 
What will happen to the current Highrate Faloria? I understand that the current small base community that is playing there is too low for the potential that Faloria has, but I find it pretty stupid that you may possibly reset the current server deleting precious hours of gameplay.

/Cassive Mock
 
Are you kidding me? even if the e-wave and ue is 100% what would it matter? thats how tibia use to be. And thats how it suppose to be. Even if he would make ue a 10%(which i don't think should have a nerf at all) nerf or something like that. e-wave should not be modified. And paladins shoot sd... honestly? Knight wasn't really ment for pvp. Its more of an rpg class. While paladins remain the best vocation and will always remain the best vocation due to its balance. They shoot distance. They earn easily most cash fastest. And they are so important to have in wars. wars don't function without them. Because you guys can't hold your fucking manashield when someone wants to ue combo you. Doesn't mean that its broken. IT means you're broken and you actually might need some training, instead of whining. Tibianic has 100% damage. So why should faloria. No one is bitching about it there. E-wave should also be kept as normal. Do you want nostalgia or are you a knight that wants to be able to shoot sd and use uber exori, and laugh at people because you actually think you did something good. Knights are meat shields and are good to have at higher levels, thats how it always has been, and that way is as it should. They are a bitch to kill, only that is enough to be a good thing for them in pvp. they hold def and everything else in that matter. If something Druids might need a buff, not knight or paladins. They are good as they are. You might be able to boost the damage for them a little bit, lets say 6-9% which is a lot already.

I don't get angry or agitated, i get irritated by the statements of newbies. Keep everything as OLD TIBIA USE TO BE. people will join, and if they make sorcerers to pk with ue combo. LET THEM. kill 1 person whoopie fucking doo. Then they die, thats all they got? ue? noway man.

Go back to the basics instead of bitching about e-wave and ue. Those things can be used later for exping, Thats why its good to have the damage. And since e-wave is very random. its a good thing. Either you do lower damage than your sd damage, or you do higher than the highest sd damage hit. Its a double edged sword. A gamble. But thats the whole thing. Same goes for ue. Its also a gamble.
 
Are you kidding me? even if the e-wave and ue is 100% what would it matter? thats how tibia use to be. And thats how it suppose to be. Even if he would make ue a 10%(which i don't think should have a nerf at all) nerf or something like that. e-wave should not be modified. And paladins shoot sd... honestly? Knight wasn't really ment for pvp. Its more of an rpg class. While paladins remain the best vocation and will always remain the best vocation due to its balance. They shoot distance. They earn easily most cash fastest. And they are so important to have in wars. wars don't function without them. Because you guys can't hold your fucking manashield when someone wants to ue combo you. Doesn't mean that its broken. IT means you're broken and you actually might need some training, instead of whining. Tibianic has 100% damage. So why should faloria. No one is bitching about it there. E-wave should also be kept as normal. Do you want nostalgia or are you a knight that wants to be able to shoot sd and use uber exori, and laugh at people because you actually think you did something good. Knights are meat shields and are good to have at higher levels, thats how it always has been, and that way is as it should. They are a bitch to kill, only that is enough to be a good thing for them in pvp. they hold def and everything else in that matter. If something Druids might need a buff, not knight or paladins. They are good as they are. You might be able to boost the damage for them a little bit, lets say 6-9% which is a lot already.

I don't get angry or agitated, i get irritated by the statements of newbies. Keep everything as OLD TIBIA USE TO BE. people will join, and if they make sorcerers to pk with ue combo. LET THEM. kill 1 person whoopie fucking doo. Then they die, thats all they got? ue? noway man.

Go back to the basics instead of bitching about e-wave and ue. Those things can be used later for exping, Thats why its good to have the damage. And since e-wave is very random. its a good thing. Either you do lower damage than your sd damage, or you do higher than the highest sd damage hit. Its a double edged sword. A gamble. But thats the whole thing. Same goes for ue. Its also a gamble.
The community isnt as noob as back in the days, if they don't adjust that vocations we all will play mages, do u have fun playing mage-ots? UE, makers, gfb wars...lets gooo, pk in tombs get profit=newbies rage quitting=3 weeks byebye faloria ggwp
 
If you're not as noob as you state you are. Then you know how to survive. Thats evolution, survival of the fittest. If you can't survive against, even after stating that the community isn't as noob? then having no change at all, should not be a problem. You said so yourself.
 
Are you kidding me? even if the e-wave and ue is 100% what would it matter? thats how tibia use to be. And thats how it suppose to be. Even if he would make ue a 10%(which i don't think should have a nerf at all) nerf or something like that. e-wave should not be modified. And paladins shoot sd... honestly? Knight wasn't really ment for pvp. Its more of an rpg class. While paladins remain the best vocation and will always remain the best vocation due to its balance. They shoot distance. They earn easily most cash fastest. And they are so important to have in wars. wars don't function without them. Because you guys can't hold your fucking manashield when someone wants to ue combo you. Doesn't mean that its broken. IT means you're broken and you actually might need some training, instead of whining. Tibianic has 100% damage. So why should faloria. No one is bitching about it there. E-wave should also be kept as normal. Do you want nostalgia or are you a knight that wants to be able to shoot sd and use uber exori, and laugh at people because you actually think you did something good. Knights are meat shields and are good to have at higher levels, thats how it always has been, and that way is as it should. They are a bitch to kill, only that is enough to be a good thing for them in pvp. they hold def and everything else in that matter. If something Druids might need a buff, not knight or paladins. They are good as they are. You might be able to boost the damage for them a little bit, lets say 6-9% which is a lot already.

I don't get angry or agitated, i get irritated by the statements of newbies. Keep everything as OLD TIBIA USE TO BE. people will join, and if they make sorcerers to pk with ue combo. LET THEM. kill 1 person whoopie fucking doo. Then they die, thats all they got? ue? noway man.

Go back to the basics instead of bitching about e-wave and ue. Those things can be used later for exping, Thats why its good to have the damage. And since e-wave is very random. its a good thing. Either you do lower damage than your sd damage, or you do higher than the highest sd damage hit. Its a double edged sword. A gamble. But thats the whole thing. Same goes for ue. Its also a gamble.


It's high exp, high loot and duble runes which means mages will level the quickest by just massing gfb's with ROH's and going profit. Mages are the RPG, and the PVP race.
 
What will happen to the current Highrate Faloria? I understand that the current small base community that is playing there is too low for the potential that Faloria has, but I find it pretty stupid that you may possibly reset the current server deleting precious hours of gameplay.

/Cassive Mock
The current server will not be affected in any way, and will still be playable!

Regarding damages it is always an interesting discussion. The amount of damage done by e-wave and UE is for example nerfed by something like 5-10%, which means they both hit more then the SD rune. Its always hard to find a perfect balance and keeping it realistic, but we are doing our best. Once server is online and we got a steady community things like these could be discussed and adjusted, but to start with I personally do not want to see everyone creating a mage and going on a killingspree for a week and then leaving.

We have also brought some additional changes to Paladin's and Knight's in order to keep them interesting and viable (e.g conjure amount, speed, mana costs).
 
In my opinion You shouldn't change
damage, mana costs, speed etc. at all. 7.4 had few drawbacks and downsides but there is a reason why people actually still playing this version of tibia. I am not trying to say that some minor adjusts are wrong but sometimes is good to leave well alone and do not overdo. Wanna make it more fair and attractive for non-magical

vocations? Simply give every paladin and knight 37/37 skill on 8 level right after leaving rookgard and to avoid random pk teams from terrorizing new players and depopulating server on early days make first 2-4 hours non pvp type. I know its lame and I am against too much GM interference but this is my quick solution for rebalance and preventing from negative effects of early abuse. Cant talk much right now.
 
In my opinion You shouldn't change
damage, mana costs, speed etc. at all. 7.4 had few drawbacks and downsides but there is a reason why people actually still playing this version of tibia. I am not trying to say that some minor adjusts are wrong but sometimes is good to leave well alone and do not overdo. Wanna make it more fair and attractive for non-magical

vocations? Simply give every paladin and knight 37/37 skill on 8 level right after leaving rookgard and to avoid random pk teams from terrorizing new players and depopulating server on early days make first 2-4 hours non pvp type. I know its lame and I am against too much GM interference but this is my quick solution for rebalance and preventing from negative effects of early abuse. Cant talk much right now.

You started really well and interesting, but in the end it all was like... whaat?

Of course they shouldn't add skills at the very start.. Is that making it more fair? ;)
 
You may now sign up for an account in preparation for the launch the 4th of July. Make sure you use a real email address when signing up as it will send you a confirmation email with your account details. You will also need a real email address for the lost account interface to work once it's in place.
 
You may now sign up for an account in preparation for the launch the 4th of July. Make sure you use a real email address when signing up as it will send you a confirmation email with your account details. You will also need a real email address for the lost account interface to work once it's in place.

Yeah, so you guys shouldn't use your porn emails. :D

Good luck, @Amoaz. :cool:
 
How many people do u guys think will be online the first day?
 
How many people do u guys think will be online the first day?
10 cuz ppl rather play on classicus with corrupt staff which doesnt care about its players and cant keep the server stable.



remove life rings from donate shop, ability to buy items, runes or cash diminish competetiveness

http://highrate.faloria.eu/faq is not updated, link to exp table doesnt work

remove the other server, nobody plays there anyway and it might make someone confused and make a char on the wrong server

advertise the server on tibia forums and ots lists, i cant see it anywhere besides otland
 
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10 cuz ppl rather play on classicus with corrupt staff which doesnt care about its players and cant keep the server stable.



remove life rings from donate shop, ability to buy items, runes or cash diminish competetiveness

http://highrate.faloria.eu/faq is not updated, link to exp table doesnt work

remove the other server, nobody plays there anyway and it might make someone confused and make a char on the wrong server

advertise the server on tibia forums and ots lists, i cant see it anywhere besides otland
I Didnt have time to sort it out yesterday. It'll be done tonight.

The other server still has a few players, and I wont shut it down. If you take 10 seconds and read on the splashpage it wont be an issue. Advertisenents will start tomorrow.
 
Amoaz, what about Rookgaard? As it seem to be now we're starting directly in main.? I would love to have Rookgaard aswell!
At least think about it. :cool:
 

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