Eternal Kingdoms v2 (8.6+) - FIXED Version
As the Eternal Kingdoms map was released without houses and had a few bugs I decided to fix it. I've fixed all the houses, removed all junk inside houses, fixed the bugs, changed the city names, replaced one ugly city with a better one and fixed the shapes around it perfectly. Also almost every door in Eternal Kingdoms map was "locked", I've changed almost every locked door to normal doors. I've been fixing a lot on this map, so if you want to thank me press -> THANKS!
Screenshots
Here is a small preview of the minimap (the whole map is not visible on this preview)
Here is a small preview of the new city which replaced the old one in the bottom right corner (the whole map is not visible on this preview)
New City Names:
Aleda
Leafport
Fallen
Selroth
Seldia
Shadow Wood
If you don't have the correct Tibia.spr to open this click HERE
If you don't have the correct Tibia.dat to open this cick HERE
As the Eternal Kingdoms map was released without houses and had a few bugs I decided to fix it. I've fixed all the houses, removed all junk inside houses, fixed the bugs, changed the city names, replaced one ugly city with a better one and fixed the shapes around it perfectly. Also almost every door in Eternal Kingdoms map was "locked", I've changed almost every locked door to normal doors. I've been fixing a lot on this map, so if you want to thank me press -> THANKS!
Screenshots
Here is a small preview of the minimap (the whole map is not visible on this preview)
Here is a small preview of the new city which replaced the old one in the bottom right corner (the whole map is not visible on this preview)
New City Names:
Aleda
Leafport
Fallen
Selroth
Seldia
Shadow Wood
If you don't have the correct Tibia.spr to open this click HERE
If you don't have the correct Tibia.dat to open this cick HERE
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