0.4
Hello guys, I was trying to do by my own but I don't even have a clue how to do it, and if it is possible
In a task, like: kill 50 monsters, the npc will give an reward (exp and item).
What I want to know is if there is a way to make the player choose an reward, like this:
The npc gives the task, player kills 50 monsters and return to npc, then, (in my head) pops a window showing to the player two choices of itens, like: you prefer this sword, atk x, def y or this boots, speed z. Something like that.
I dont know if this is possible, and if it not, what could I do to be more or less like this, this choice for a reward
Hello guys, I was trying to do by my own but I don't even have a clue how to do it, and if it is possible
In a task, like: kill 50 monsters, the npc will give an reward (exp and item).
What I want to know is if there is a way to make the player choose an reward, like this:
The npc gives the task, player kills 50 monsters and return to npc, then, (in my head) pops a window showing to the player two choices of itens, like: you prefer this sword, atk x, def y or this boots, speed z. Something like that.
I dont know if this is possible, and if it not, what could I do to be more or less like this, this choice for a reward