I'm working on a 8.54 Open Tibia Server using The Forgotten Server - Version 0.2.7 (Mystic Spirit).
Basicly the idea is combined with a large script I wrote to change my semi snow island into a full snow/ice island. But I want it that the npc triggers it.
What I'm looking for exactly is the following:
by saying 3x hi to this npc you will trigger the change and everything resets after 10 minutes. (the change and the reset part of all tiles is scripted allready)
also the npc will respond different to each of these greetings. (the npc will only respond to any kind of greetings and not to other words - so chatting near it without greeting it wont be a problem)
Ex: 1x -> (Normal State) Please leave me alone, I'm in no mood for a chat. (This will happen if NO person talked to her in the last 5 minutes or longer)
2x (Agitated State) -> I want to be alone, so please leave! (This will happen is you greet her twice within less then 10 min from eachother OR when someone else spoke to her within the last 5 min)
3x (Full Rage State) -> I SAID LEAVE ME ALONE!!! (This happens if you say 3x hi within 10 min or if you triggered the 2nd and 3rd state by urself within the last 5min)
When the 3rd state is activated the npc will cast an ice spell with the large ice icon on the player dealing between 500 and 1000 dmg at random. (single shot in ice dmg)
This will also trigger the change and turn the entire island into ice/snow. Also 4 Ice Golems will spawn within the ice castle on certain fixed locations.
Once the change is triggerd the npc will ignore all players untill the change is reset (10min) and for 5 minutes longer making it a total of 15min.
If there are any more questions please don't hesitate to contact me.
Thanks in advance.
Basicly the idea is combined with a large script I wrote to change my semi snow island into a full snow/ice island. But I want it that the npc triggers it.
What I'm looking for exactly is the following:
by saying 3x hi to this npc you will trigger the change and everything resets after 10 minutes. (the change and the reset part of all tiles is scripted allready)
also the npc will respond different to each of these greetings. (the npc will only respond to any kind of greetings and not to other words - so chatting near it without greeting it wont be a problem)
Ex: 1x -> (Normal State) Please leave me alone, I'm in no mood for a chat. (This will happen if NO person talked to her in the last 5 minutes or longer)
2x (Agitated State) -> I want to be alone, so please leave! (This will happen is you greet her twice within less then 10 min from eachother OR when someone else spoke to her within the last 5 min)
3x (Full Rage State) -> I SAID LEAVE ME ALONE!!! (This happens if you say 3x hi within 10 min or if you triggered the 2nd and 3rd state by urself within the last 5min)
When the 3rd state is activated the npc will cast an ice spell with the large ice icon on the player dealing between 500 and 1000 dmg at random. (single shot in ice dmg)
This will also trigger the change and turn the entire island into ice/snow. Also 4 Ice Golems will spawn within the ice castle on certain fixed locations.
Once the change is triggerd the npc will ignore all players untill the change is reset (10min) and for 5 minutes longer making it a total of 15min.
If there are any more questions please don't hesitate to contact me.
Thanks in advance.