silveralol
Advanced OT User
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- Mar 16, 2010
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and the support for new versions? 10.60 +
Damn, keep up the great work! How awesome!
Just a suggestion: In the Find Object menu, it would be nice to have the option to choose objects with the Walkable property as well ^^ (btw. what's the difference between full ground and just ground?)
and the support for new versions? 10.60 +
mmmm, you have a prevision ?Walkable = Unpassable flag not selected.
Ground = Rendering order. The object will always be under the others. The order is: Ground > Border > Bottom > Common > Creature > Top
Full Ground = Is really a floor item (no transparent pixels). When selected, nothing is rendered under.
Nothing yet.
Walkable = Unpassable flag not selected.
Ground = Rendering order. The object will always be under the others. The order is: Ground > Border > Bottom > Common > Creature > Top
Full Ground = Is really a floor item (no transparent pixels). When selected, nothing is rendered under.
Nothing yet.
I have been wondering what the 'hook east, hook south, and laying object' flags do
Not yetsup to 10.60 + ?
Install Visual C++ Redistributable Packages
What version are you using? Only 10.50+ supports frame durations (improved animations).Anyone else having trouble changing animation speed of tiles?
Yes, it works for version 8.0Sprites Optimized works perfectly, all 11k unused and unnecessary sprites go away
Laying Object will be working on 8.0?
I have first problem with this program
EdMignari look at this:
This is when I want to use Sprite Optimizer :/