local outfits = {
[0] = {lookType = 53, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --troll outfit for rook
[1] = {lookType = 209, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --necromancer outfit for sorc
[2] = {lookType = 123, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --panda outfit for druid
[3] = {lookType = 159, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --elf outfit for pally
[4] = {lookType = 306, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --gladiator outfit for kina
[5] = {lookType = 209, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --necromancer outfit for sorc
[6] = {lookType = 123, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --panda outfit for druid
[7] = {lookType = 159, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94}, --elf outfit for pally
[8] = {lookType = 306, lookHead = 94, lookAddons = 0, lookLegs = 94, lookBody = 94, lookFeet = 94} --gladiator outfit for kina
}
function onLogin(cid)
if getPlayerAccess(cid) < 2 then
doSetCreatureOutfit(cid, outfits[getPlayerVocation(cid)], -1)
end
return TRUE
end