JeiDi
Intermediate OT User
- Joined
- Nov 19, 2023
- Messages
- 148
- Reaction score
- 135
Can we discuss how weird a rule it is that only one thread is allowed to be active per server domain?
Example user flow, where it's absolutely terrible:
There can be two different servers, with completely different in-game systems, maps, rates, clients, developers, and essentially everything, with the only connection between them being a domain; yet, they are counted as one for an unknown reason.
How can we still be shackled to a "one-domain, one-thread" rule in 2025 when multiworld setups are the norm?
--
Or is the intention to require server owners to purchase a new domain that redirects to the main one, just to circumvent the rules?
Example user flow, where it's absolutely terrible:
- Brand A is known from a real map low-rate server;
- Brand A decides to run an evolution high-rate server;
- Brand A uses a proper multiworld setup, where one domain supports both servers;
- Brand A can't advertise TWO DIFFERENT SERVERS on Otland, because they have the same domain;
There can be two different servers, with completely different in-game systems, maps, rates, clients, developers, and essentially everything, with the only connection between them being a domain; yet, they are counted as one for an unknown reason.
How can we still be shackled to a "one-domain, one-thread" rule in 2025 when multiworld setups are the norm?
--
Or is the intention to require server owners to purchase a new domain that redirects to the main one, just to circumvent the rules?