Code:
function onTargetCreature(cid, target)
if target and isPlayer(target) then
doTargetCombatHealth(0, Player(target), COMBAT_HEALING, 5, 10, CONST_ME_HOLYAREA)
end
return true
end
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_HOLY)
setCombatCallback(combat, CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
function onCastSpell(cid, var)
doCombat(cid, combat, var)
return true
end
It's not sending the heal. TFS 1.0
Last edited by a moderator: