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[Order] Faction System

Lucas Primo

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Joined
Oct 3, 2017
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Brazil
Hello guys! I wish help to create a faction system for TFS 1.3

The idea: to have two NPCs, when taking an item to the NPC (A) it allows you to be part of the ALLIANCE faction, and by taking certain item to the NPC (B) it allows you to be part of the REBEL

By being part of the faction there will be an area where these factions can fight each other.

It will also be possible to see the faction of each character with look.

That's it for now, if anyone can help, we can continue to the next steps.

Very thankys!!!

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Additional content: the idea is that in the range of lvl 50-80 / 81-120 / 121-170 / 171-220 / 221+ for each class of levels there will be a war every day at 7:00 p.m.

10 minutes before the war players receive a message and can speak !accept where they will be teleported to the war area based on their lvl.

Within its level classification, at the beginning of the war, the faction that destroy the tower of another faction first wins the war, and therefore a reward for who participated in the war and 10% more of exp to all of its faction, until the next war.

Example: from lvl 50-80 who won the war was the ALLIANCE faction, so all of the alliance faction in this level range earn the bonus exp
 
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