DouglasII
New Member
- Joined
- May 8, 2013
- Messages
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Rich (BB code):
🔥 OT Legends — A Real OT World That’s Built to Last
Looking for Devs, Mappers, Creators
Hey everyone,
After almost two decades deep in this scene, I’ve decided to build the OT world I always wanted to play — and I’m opening it up to the right people.
I’ve been in the OT scene for 18 years — scripting, launching, fixing, growing.
I’ve seen it all: resets, half-finished hype, dev burnout, and empty promises.
So I said screw it — I’m building something different.
OT Legends is that project.
Not a custom server — a living, expanding OT world that’s fully modular, system-driven, and designed to run long-term without falling apart.
No resets. No dead content. Just real structure and full control.
This thing is already alive — not in idea stage, not “planning,” not dreaming.
It runs on a real plugin core, maps are loaded, client is customized and compiled, systems talk to each other, and the flow is smooth from
script → map → client → database.
We're currently working on a custom OTClient build based on version 13.40, with full control over visuals, effects, and interaction systems.
✅ What’s already in motion:
- Plugin systems for forging, fishing, familiars, dungeons, token shops, and more
- OTClient fork + compiled builds — full visual control
- Map logic tied directly into scripts and player systems
- Built-in task tracker, PvP ladder, loot balancer, login reward loops
- Test clients, automation, live balancing tools
Everything connects. No isolated systems.
You add something, it lives and works across the board.
🧠 Who I want in:
I’m not building this alone — I want people who know their craft and want to build something that actually lasts.
- Lua devs who can create whole systems, not just action scripts
- Client devs who can push UI, effects, spell visuals, and experience
- C++ nerds who want to go deep in the engine and protocol
- Mappers who design with purpose — XP flow, quest paths, biome identity
- PvP and PvE minds who understand how to balance risk/reward and meta shifts
- Anyone who wants to plug in and build with long-term vision
This ain’t a “join my dream project” type of post.
This is already running, and I’m inviting serious people to help take it further.
You bring value — you’ll see it go live.
📩 DM me if you want to:
- See the dev client
- Hop into the Discord
- Get your hands in the code
Let’s build something that doesn’t die after a season.
Let’s build it once, and build it right.
— Douglas