EduardoDantas
Intermediate OT User
I am using OTC (version 10.99)
With .dat and .spr from 10 (with sprites 12)
So far so good .. With some modifications in the source I managed to make everything beautiful, without debugs, without any problem in the structure of the client itself.
However, when trying to open the market, I run into a problem
The following error occurred: ERROR: /game_market/market.lua:729: bad argument # 1 to 'insert' (table expected, got nil)
I discovered that, for some reason, the problem is in the .dat, since putting back the .dat without changes of version 10.99 the market works normally.
Does anyone know why this happens? I tried a lot and nothing worked.
PS: Look that the same .dat normally opens the market by Tibia 10 Client.
I thought it might be some item with a different attribute in .otb and .dat
In fact, it is the most logical, since, for example, when an item has this difference, it is not possible to open the backpack, for example.
The bug in mount, is that some mounts when walking the outfit of the character blinks. It is not in all.
With .dat and .spr from 10 (with sprites 12)
So far so good .. With some modifications in the source I managed to make everything beautiful, without debugs, without any problem in the structure of the client itself.
However, when trying to open the market, I run into a problem
The following error occurred: ERROR: /game_market/market.lua:729: bad argument # 1 to 'insert' (table expected, got nil)
I discovered that, for some reason, the problem is in the .dat, since putting back the .dat without changes of version 10.99 the market works normally.
Does anyone know why this happens? I tried a lot and nothing worked.
PS: Look that the same .dat normally opens the market by Tibia 10 Client.
I thought it might be some item with a different attribute in .otb and .dat
In fact, it is the most logical, since, for example, when an item has this difference, it is not possible to open the backpack, for example.
The bug in mount, is that some mounts when walking the outfit of the character blinks. It is not in all.
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