Game Developer & Graphic Designer
I'd like to preface this release, courtesy of a friend known here as @Verticos, with a bit of an origin story, so that you know what you're getting and why.
A while ago, I created a GUI for a customer by the name of Tinkz who paid a portion of the price upfront, and maintained a pleasant communication with me throughout the creation process. I agreed to send him the pieces of the UI as they're finished, so he could already start implementing and coding it, knowing how tedious this process usually is. He returned this favor by not responding anymore once he got all the pieces he wanted. Allegedly, he went on to sell copies of the layout in other OT communities and made much more than his initial 'investment'. I sought to sell the layout now that its original customer bailed on me, and @Verticos offered to compensate me for it.
Then, he told me that I can share it publicly if I wanted to. So why haven't I already done that?
Truth be told, even with his permission, I've had my reservations about that idea for a while, given that I've been through a period of feeling quite bitter with the OT scene in general for various reasons, this unpleasant interaction with the customer being one of them.
Suffice to say that 2020 has been a terrible year for most of us, and I figured this is probably the best opportunity to end it on a positive note, and finally contribute something meaningful.
I know there's a bunch of people out there who have been waiting for something like this. I hope it makes someone's day.
And I'd like to thank @Verticos again for making this possible, I sure as hell wouldn't have been able to afford sharing it for free.
The UI was created to be a bit more stylized and refined version of the same theme from Tibia's UI which we all know, for a 7.X version. It should be familiar, but fresh.
Keep in mind, while this UI was created for the purposes of OTClient implementation, it can be used for anything else, a website, a different game, etc.
This UI pack contains only images and instructions to help with implementation, but there is no actual OTClient implementation of the layout, you'll have to do that yourself. It would be really cool if someone published a fork where this would be publicly developed and available for all OTClient users, otherwise, I guess it'll be a payday for a few coders. Personally, I don't have the time to do that, but I could help out if you get stuck doing something and there's a public branch I can contribute to. Or, post here about it.
There are some nice things in this pack even for those who are simply looking to change some things in their current client. For example, some updated condition icons (Those that you might expect to find in a 7.X OT only).
The UI was originally made with a bit of a brownish hue, but later on in the process, more and more of that brownish hue was neutralized, so now we have a more classic “stone” themed look.
The layout is flexible and comes with numerous pieces that you can decide how to use. The assets should enable you to create various setups to your liking. (e.g. Things like this are achieved by the code, not by modifying the assets):
Several different window headings and assets are provided to let you customize further:
Needless to say, the layout could benefit from a switch in the font, but not all people are willing to part with that good old Verdana, so Verdana was used as a reference for most of the time during the layout's creation, but here is a reference for you as well. More info in the readme.
Check the Readme.txt for helpful details.