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[OTClient Feature] Explorer Challenge (Feedback Wanted)

JulianBernalV

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Joined
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Hello Otland community!

I'd like to share a system I recently implemented called Explorer Challenge, fully integrated into OTClient and TFS.
Important note: I want to be honest and transparent — this is not an original creation. I saw this system in another OTServer some time ago (unfortunately I can't remember which one to credit properly), but I copied the idea and adapted it for my own project. I still want to give full credit to the original author, whoever they may be. I thought it was a great feature and wanted to test how well it would fit into a 7.4 environment.



📸 System Preview:

1745942571405.webp
1745943047308.webp




⚔️ How the system works:

  • Players earn Challenge Points by killing monsters.

    For example, killing a Dragon (which gives 700 XP) grants you 70 Challenge Points (700 / 10).
    If you have the Week 1 reward active, you’ll get 140 points instead.
    There’s a daily limit of 1000 points to prevent farming abuse, and each 5000 points unlocks a new weekly reward.
  • These points fill two progress bars:
    • 🟩 Daily Challenge Bar – resets on every server save. Encourages daily activity.
    • 🟦 Weekly Reward Bar – fills progressively to unlock 1 reward per week.
  • 5,000 points are required to unlock each weekly reward.
  • Once unlocked, rewards remain active until the end of the current month.
  • Rewards can include:
    • Double health regeneration
    • Double mana regeneration
    • Capacity bonus
    • Movement speed boost
  • Fully integrated OTClient interface: progress bars, reward icons, locked/unlocked states.



❓ The question I'd like to ask:

Does a system like this make sense in a classic 7.4 low-rate server?

Or does it break the old-school feeling and immersion?

I'm looking for feedback from other developers, server owners, and players.
Would this help with retention and progression on a retro-style server — or is it too modern?

Thanks for reading! I’d love to hear what you think.
 
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