dropz
Active Member
- Joined
- May 4, 2022
- Messages
- 48
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- 25
here we go again...
maybe now i get a answer
well, i added some new outfits in my server and they are working properly, but now im facing a problem to "lock" this outfits.
currently all premium players has access to the new implemented outfits, and my idea is this new outfits only can be unlocked using a paid item like a "outfit doll/outfit scroll".
for this i need create new conditions on protocolgame.cpp and player.cpp?
or for this i just need create a lua script that unlock this new outfits removing them of the base premium outfits on the files above? (if yes, and you guys has a script.. can yous share it? the ones that i have returning a lot of errors about a class "addOutfit").
my engine is a TFS 1.2 - Nostalrius.
and unfortunately this engine didnt has a support to outfits.xml
maybe now i get a answer

well, i added some new outfits in my server and they are working properly, but now im facing a problem to "lock" this outfits.
currently all premium players has access to the new implemented outfits, and my idea is this new outfits only can be unlocked using a paid item like a "outfit doll/outfit scroll".
for this i need create new conditions on protocolgame.cpp and player.cpp?
or for this i just need create a lua script that unlock this new outfits removing them of the base premium outfits on the files above? (if yes, and you guys has a script.. can yous share it? the ones that i have returning a lot of errors about a class "addOutfit").
my engine is a TFS 1.2 - Nostalrius.
and unfortunately this engine didnt has a support to outfits.xml
