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tfs 1.2

  1. A

    OTClient Login stuck on "Please wait - Connecting to server..." TFS v1.2

    I can't log in to my account, does anyone have a solution? TFS v1.2 "config.lua" And this is OT client "config.php"
  2. wizinx

    TFS 1.X+ NPC system nekiro 7.7

    Hello everyone. I have been trying to solve this problem. The NPC's text is visible only to the player they are talking to ("me") and should be visible to everyone. And there is no queuing system.
  3. C

    Solved Tibia crash after using talkaction to change guild outfit colours

    Hello, First of all i using TFS 1.2 downgraded by Ninja edited by @celohere ([8.0] - TFS 1.2 (https://otland.net/threads/8-0-tfs-1-2.263797/)) for Tibia 8.0 protocol. I added simple talkaction local config = { exhaustionInSeconds = 30, storage = 34534 } function onSay(cid, words, param)...
  4. SixNine

    TFS 1.X+ Any better way of creating random spawns?

    Hello, I'm trying to create a function that spawns X objects on the map with intervals and chances. Currently, the only method I know involves hardcoding x, y, and z coordinates and randomly creating objects at those positions. However, I find this approach incredibly repetitive. I'm wondering...
  5. Jpstafe

    elite monsters question for tfs 1.2

    Good morning otland community, I want to know how I can make it so that when you kill certain monsters the same monster with a green or red or black skull can spawn... and that each one has its own difficulty? I have searched here in the forum but I didn't find anything, I found a way to put...
  6. Jpstafe

    error npc boats

    Hello, on my server tfs 1.2(8.0) I implemented the bring me to, they work perfectly, but when I go the route of no bring me to... I say, hi, ab'dendriel: 21:52 Kid Masta [9]: ab'dendriel 21:52 Captain Fearless: Do you seek a passage to Ab'dendriel for free? They tell me that they are free, but...
  7. T

    TFS 1.X+ TFS 1.2 crash tile

    I got some random crashes, can someone help me? Thread 2 "tfs" received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7ffff5fb2640 (LWP 67825)] 0x0000555555b26f5a in Tile::hasProperty (this=0x0, prop=CONST_PROP_BLOCKPROJECTILE) at /home/otserver8001/otserver800/src/tile.cpp:43 43...
  8. V

    I have this problem compiling the tfs 1.2 10.98 from the official repository UBUNTU 22.04

    CMake Warning (dev) in CMakeLists.txt: Policy CMP0021 is not set: Fatal error on relative paths in INCLUDE_DIRECTORIES target property. Run "cmake --help-policy CMP0021" for policy details. Use the cmake_policy command to set the policy and suppress this warning. Found relative path...
  9. Jpstafe

    help I want to implement the "Bring Me To" tfs 1.2

    Hello I would like to know how you can put the npcs of the boat the bring me to.. \data\npc\Captain Bluebear.xml <?xml version="1.0" encoding="UTF-8"?> <npc name="Captain Bluebear" script="Captain Bluebear.lua" walkinterval="2000" floorchange="0"> <health now="100" max="100" /> <look...
  10. Jpstafe

    Rarity system 1.2 tfs query

    Hello, good afternoon, I would like to know how this system that is installed on this server works... I have not been able to find out how it works or if it is working, from what I was reading in the files, could it be with a gem system? Can someone explain to me how to test this system if it...
  11. Jpstafe

    error compiling tfs 1.2

    Hello community, I'm trying to compile a TFS 1.2, I have all the VCPKG installed, the TFS 1.5 I can compile it without problem, but this 1.2 does not let me get this error .. Severity Code Description Project File Line Suppression State Warning MSB8004 Output Directory...
  12. P

    OTclientv8 + TFS 1.2: "ERROR: no creature found to move"

    I'm on linux trying to setup a custom server. No matter the version of TFS or client I use, I end up with this error. GPU AMD Radeon Vega 8 Graphics (raven, LLVM 16.0.6, DRM 3.52, 6.4.9-200.fc38.x86_64) (AMD) OpenGL 4.6 (Compatibility Profile) Mesa 23.1.5 [Atlas] Texture size is: 4096x4096...
  13. Travisani

    Lua Percentage Damage on Action

    Someone know how to do a action when player clicks on id 2478 (chest) receive a damage in 20% of his/her life? EX: 3000 life and the player clicks; Receive 600 damage. SRC from GitHub - otland/forgottenserver: A free and open-source MMORPG server emulator written in C++...
  14. J

    OTClient Automatic light for Premium Accounts

    Hi I'm trying to make this idea works only on client side. So basically I want to give free "utevo lux" for premium acc and it can be visible only for the player himself. I've tried this but nothing happens.. I'm using the Otclient V8 sources by the way creature.cpp // local player always have...
  15. shakal1994

    PHP znote acc powergamers

    hello my heroes I'm trying to adjust my powergamers in Znote AAC, but I'm facing a difficulty. My server is based on Celohe's TFS 1.2, downgrade to 8.0 I'm not sure if it's the globalevents, or the html page. The problem is the following, when I run the query in the DB At first it works...
  16. I

    TFS 1.X+ Change the currency used for buying and selling items on the market

    Hi guys, I would like to know how I could modify the currency that is used to buy and sell items through the market, which is currently gold coin, crystal, etc. I would like to modify so that tibia coin is used instead. I use tfs 1.2x
  17. almirtibiaalmir

    tfs 1.2 no tables were optimized

    Hello everyone, i got the error "no tables were optimized" after i compiling tfs 1.2 8.0, do someone know how to fix it? befor the compilign the databse were normally connected, after source change and new compiling displayed this error... i created an new db it doesnt help. thanks for help...
  18. almirtibiaalmir

    unable to load items.otb after compiling

    Hello, I downloaded an 8.0 ot server (tfs 1.2). It has already been assembled. I changed the source to implement the ingame shop in the otclient and then recompiled. But after the rebuild the error "old version detected appears. a newer version of items.otb is required" I tried using another...
  19. Manigold

    TFS 1.X+ Help with protocollogin piece of code tfs 1.2

    I am trying to convert some old code from a multiworld system to tfs 1.2, but I am stuck at the last part. I tried all day but every attempt resulted in the client crashing. It is only the protocollogin.cpp part that is very different from the one I am using(mine don't have addWorldInfo...
  20. X

    Lua Buy more than 100 items from an NPC

    Using TFS 1.2 Cannot figure out how to make it so an NPC can sell more than 100 of an item. Here is the "doNpcSellItem" function from my npc.lua: function doNpcSellItem(cid, itemid, amount, subType, ignoreCap, inBackpacks, backpack) local amount = amount or 1 local subType = subType or...
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