Raukohin
New Member
- Joined
- Jun 17, 2015
- Messages
- 28
- Reaction score
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I was recently editing my vocations to make them more like real tibia with a few slight differences, and when i changed the skill rates i lowered them and tried to maintain a balance between the vocations, but for some reason it seems like i can change everyones and it works just fine except the paladin, i now have a level 4 paladin on my server with 34 distance, and all ive killed is rats and snakes, so i spawned a training monk to see what was going on and even at 34 distance its steadily increasing by about 1/7th or 1/8th of the par PER HIT, thats obnoxiously fast so i figured the scripts were sensative and tried lowering them and it didnt change, its still increasing just as quickly, i even lowered the rates for paladin distance to "0.5" at one point and it still didnt change.
Heres the script in the XML file
<vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3.5" gainhpamount="15" gainmanaticks="3.5" gainmanaamount="25" manamultiplier="1.4" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="3">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>
<skill id="0" multiplier="1.1"/>
<skill id="1" multiplier="1.0"/>
<skill id="2" multiplier="1.0"/>
<skill id="3" multiplier="1.0"/>
<skill id="4" multiplier="1.0"/>
<skill id="5" multiplier="1.2"/>
<skill id="6" multiplier="1.0"/>
</vocation>
I dont see any reason distance should be increasing at a rate like that, my rates in my config are set to 1.0, does anyone have any idea what might be wrong?
Heres the script in the XML file
<vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3.5" gainhpamount="15" gainmanaticks="3.5" gainmanaamount="25" manamultiplier="1.4" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="3">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>
<skill id="0" multiplier="1.1"/>
<skill id="1" multiplier="1.0"/>
<skill id="2" multiplier="1.0"/>
<skill id="3" multiplier="1.0"/>
<skill id="4" multiplier="1.0"/>
<skill id="5" multiplier="1.2"/>
<skill id="6" multiplier="1.0"/>
</vocation>
I dont see any reason distance should be increasing at a rate like that, my rates in my config are set to 1.0, does anyone have any idea what might be wrong?