Mr Zool
New Member
- Joined
- Jul 5, 2012
- Messages
- 216
- Reaction score
- 2
Monsters paralyze is too strong
i tryed change "duration" / "speedchange"
any idea ?
example :
serpent spawn :
bog raider :
<defense name="speed" interval="10000" chance="40" speedchange="310" duration="20000">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
i tryed change "duration" / "speedchange"
any idea ?
example :
serpent spawn :
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Serpent Spawn" nameDescription="a serpent spawn" race="venom" experience="2360" speed="240" manacost="0">
<health now="2950" max="2950"/>
<look type="220" corpse="4323"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="275"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-80" max="-300"/>
<attack name="poison" interval="1000" chance="33" range="7" min="-100" max="-300">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="greenspark"/>
</attack>
<attack name="outfit" interval="1000" chance="1" range="7" item="3976" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="speed" interval="1000" chance="20" range="7" radius="4" target="1" speedchange="-850" duration="120000">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="greenbubble"/>
</attack>
<attack name="lifedrain" interval="2000" chance="15" length="8" spread="0" min="-150" max="-400">
<attribute key="areaEffect" value="rednote"/>
</attack>
<attack name="poison" interval="3000" chance="17" length="8" spread="3" min="-50" max="-450">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="outfit" interval="1000" chance="15" range="7" item="3976" duration="12000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
</attacks>
<defenses armor="18" defense="25">
<defense name="healing" interval="1000" chance="17" min="250" max="400">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="1000" chance="9" speedchange="320" duration="100">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element icePercent="30"/>
<element firePercent="-6"/>
<element energyPercent="-10"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Sssssouls for the one"/>
<voice sentence="HISSSS" yell="1"/>
<voice sentence="Tsssse one will risssse again"/>
<voice sentence="I bring your deathhh, mortalssss"/>
</voices>
</monster>
bog raider :
<defense name="speed" interval="10000" chance="40" speedchange="310" duration="20000">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>