send different loot message for member and leader
tfs 1.2
LUA:
function Party.broadcastPartyLoot(self, text)
local CHANNEL_LOOT = 128
local party = self:getParty()
if party:getLeader() then
sendChannelMessage(CHANNEL_LOOT, TALKTYPE_CHANNEL_O, text)
-- end
-- local membersList = self:getMembers()
-- for i = 1, #membersList do
-- local player = membersList[i]
-- if player then
else
sendChannelMessage(CHANNEL_LOOT, TALKTYPE_CHANNEL_Y, text)
end
end
tfs 1.2