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OTClient Player disconnecting when OTCv8 background

potinho

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Hi guys good morning. I have a training talkaction where idle is set to 0 and players use spells and eat alone. Occasionally I get kicked, it's not packet loss to the server nor does it restart, I'm starting to think it might be OTCv8. Is there any configuration of it that, when staying in the background, can disconnect a player? There's nothing on log file.
 
Nope, players have v8 running in background for days, its not client issue (by default, might be caused by custom edits).
 
For me this happened, it was a problem with the game_features extendopcode. Ping had no connection and the player dropped every 1-2 minutes online
 
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