Guerra
Member
Hello Guys,
I am again asking for your help. I would like to make a simple system of when the player used a certain item he would gain an experience bonus for a certain time. Below is an example of how I would like it to look.
when using the Giant Emerald the player gains 15% bonus experience for 1 hour.
when using the Giant Sapphire the player gains 25% bonus experience for 1 hour.
when using the Giant Ruby the player gains 35% bonus experience for 1 hour.
I hope it was very easy to understand what I'm asking for !! I hope everyone's help. I thank you all!!!
I am again asking for your help. I would like to make a simple system of when the player used a certain item he would gain an experience bonus for a certain time. Below is an example of how I would like it to look.
when using the Giant Emerald the player gains 15% bonus experience for 1 hour.
when using the Giant Sapphire the player gains 25% bonus experience for 1 hour.
when using the Giant Ruby the player gains 35% bonus experience for 1 hour.
I hope it was very easy to understand what I'm asking for !! I hope everyone's help. I thank you all!!!