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Players Cant Enter My Server.

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I dont know why players cant join my new server i have the right ports + i have done my host name server (owndotswar.ddns.net) i can join my ot with my name server but when any player want to join server offline i dont know why ? i think there is a problem with something can any one help me ? :(


See this msg (

[13/03/2015 14:15:57] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such table: z_ots_comunication (SELECT * FROM "z_ots_comunication" WHERE "type" = 'login';)
 
Last edited:
Can you open port 80 if so nothing then if not then your ISP is blocking your ports cuz back in my day when I was trying to open my port for the first time I tried many times to open it still didnt help until I contacted to my ISP to allow me open ports then it worked fine they said their firewall was blocking my ports.
 
Here My config.lua what's wrong ? ( I Delete Some Words )


-- The Forgotten Server Config

-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1000
newPlayerSpawnPosY = 1000
newPlayerSpawnPosZ = 7
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = false

-- Auto Combo Dedecter
comboTime = 100
comboMembers = 2
comboFriends = 3
comboFriendsClearTime = 5 * 60 * 1000
comboFriendsClearInterval = 1 * 60 * 1000
comboShowAnimation = 1

-- Anti Paralyze Dedection
paralyzeSlow = 10 -- decrease basespeed percent
paralyzeMinTime = 200 -- if unparalyze time under (miliseconds) count it as too fast
paralyzeChecks = 3 -- after how many too fast unparalyzes punish player (slow)

-- Anti MC
-- At data/creaturescripts/scripts/Antimagebomb.lua --You can configure it!
antimulticlient = true --Do you want allow the player to check max players on one ip?


-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

-- Connection config
worldId = 0
ip = "41.238.61.103"
bindOnlyConfiguredIpAddress = yes
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Welcome to the Forgotten Server 8.60!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Forgotten 8.60"
loginMessage = "Welcome to the Forgotten Server 8.60!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"




-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4

-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false

-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25

-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

-- Premium-related
freePremium = false
premiumForPromotion = true

-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 5.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 3.0
rateLoot = 2.0
rateSpawn = 1

-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1

-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false

-- Spawns
deSpawnRange = 2
deSpawnRadius = 50

-- Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false

-- Status
ownerName = ""
ownerEmail = "@otland.net"
url = "http://otland.net/"
location = "Europe"
displayGamemastersWithOnlineCommand = false

-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
 
Seems like promising. What's your local ip adress go see in cmd command type ipconfig and you will see it write to me might be diffrent.
 
Hmm=
What is Local Ip Adress ? ( Ipv4 Adress ) ?
I Try everything to open this ports Also to open my server but i cant I dont know why :( I hope some one help me with screenshots or help me and tell me what i must to do Step by Step
 
I know all that but i cant open my tibia map on my Routr i dont know why also i done all my right ports but port 7171-7172 wont to be online idk why ? :(

Here you my (CMD) - (My Ports) - (Tp link) if you have any inforation please help me with it ( sorry for my bad english )

QoaCg3v.png


 
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