Hi guys, my server is being ruined by the fact that you do not need to aim at players to attack them with your spells. I am having issues implementing the following code to my Luascript.cpp. Any help would be massively appreciated.
My Luascript:
Lua Function - getPlayerSecureMode(cid) / getPlayerFightMode(cid)
luascript.cpp getPlayerSecureMode(cid): int32_t LuaScriptInterface::luaGetPlayerSecureMode(lua_State* L) { //getPlayerSecureMode(cid) ScriptEnviroment* env = getEnv(); Player* player = env->getPlayerByUID((uint32_t)popNumber(L)); if(!player) {...
otland.net
My Luascript:
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