Hiho
I have this small script to give a player a storage ID:
Works also good
How can I make a magic door which opens only, if a player has the storage = 7015 ??
I have this small script to give a player a storage ID:
Works also good
Lua:
local storage = 7015 function onStepIn(cid, item, pos)
setPlayerStorageValue(cid, storage, 1)
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_MAGIC_GREEN)
doCreatureSay(cid, "bla bla!", TALKTYPE_MONSTER)
return TRUE
end
How can I make a magic door which opens only, if a player has the storage = 7015 ??