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Pokemon Levels

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Feb 1, 2008
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I'm requesting a script that gives levels to monsters.
I'm running a PokeServer and I'd like for the pokemon to have level,s e.g. "You see an Oddish[12]." and the number is his level. AND, if I were to catch him and use him, he'd gain levels, say.. after an hour or two of hunting "You see an Oddish[25]. It belongs too ..."

What I'd like is a script to give Pokemon levels, and when you catch them, they advance from the level they're caught.

I'd highly appreciate this.
Thank you.
 
Last edited:
So, i can tell you simple easy code.
Just use two script.
Level for monster: saved in Storage, and on thing, To load this level.
How To save Level in item?? Use Attribute.
Show level: function onLook.

Thats all for you:)
 
thats why i said, display it on monster name is impossible without source edit.. i said charmander [15] < this is impossible.. but you see a charmander (level 15) is pretty easy...
 
I have code without source edit
"You see charmander [20]"
and
"You see charmander [20]
it belong to dominik MS"

Just use function onLook, nice and easy :)
 
Lua:
doSendSpecialDescription (thing.uid,  ["...getPokeLevel..."]  \nbelongs to "...getCreatureName...".)

something ;D
 
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