## 1.0.1 (30.06.2019)
* new client released (with dx9 support)
* map improvements
* pacc spells are now free
* different spawn location where new players start the game
* new task system, allow to select a task and cancel
* magic shop npcs now buys vials, more items to sell in loot npc
* skill rate has been increased to 6x
* adori blank has been added
* items with skill bonuses now change skill level properly in skills window
* corpse ownership fix
* players now starts with slightly higher skills(knights and paladins have easier time killing monsters)
Our hosting just turned off and now it's online.Server off?
## 1.11 (09.07.2019)
* fix npc shop system bug with cap
* change Simon The Beggar keywords
* adjuste elvenluna spawns
* change spells ratio and mana costs (exura san, some knight spells )
* increase mana/hp regen ratio (2x)
* remove pacc requirement for promotion
* add new npcs with quests (A Sweaty Cyclops)
* map changes
##1.12 (12.07.2019)
* remove `Ignore Equipped` checkbox from NPC Shop.
* players now start with better eq
* remove level requirement for weapons
* increase lootrate from 1x to 2x
* adjust mana/hp regen ratio
* new areas
* new npcs
* decrease mana requirement for rune conjuring (more like from 7.4)
##1.21 (22.07.2019)
* remove level req for eq
* new waypoint `Sunken Mine`
* new addon NPC - Elane
* new Matt tasks
* change all spells level formula
* new life ring seller NPC with quest
* life crystals to life ring exchanger NPC
* new npc Sam
* new high level areas (warlocks, demons)
* replace some areas (cyclops, dragons)
##2.0 (26.07.2019)
- decrease experience rate
- decrease lootrate (from 2x to 1.5x)
- new addon NPCs
- new map areas and quests
- change base version to 81
- new graphics (closer to 8.5)
- new mosters (closer to 8.5)
- new damage elements, holy, death, ice
- new spells (ice spells for druid, holy for paladins, some new spells for sorcs)
- enchanting