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[Poland] Dragon Ball New Story ╳ Custom

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NEW EDITION: 08.12.2018 16:00
Latestnews - DBNS
 
Code:
-Worki z lootem pojawiają się odrazu
-Worki z lootem może otwierać tylko owner
-hard bandy nie skillują już nic poza asem
-Wycofano tymczasowo kilka opcji z klienta (wylapanie debugow)
-Zeno może uzywac teraz Energy Beama zamiast super manakasampo
-----ENG-----
-Lootbags now appear instantly
-From now only owners can open lootbag
-Hard band skills just attack speed
-Temp disabled a few client features to prevent debugs
-Zeno can use Energy Beam instead of super manakasampo
 

[ENG BELOW]

-Wrzucono stary outfit Piccolo
-Wrzucono stary outfit Goku
-Dodano Thievery System
-Dodano NPC sprzedającego wytrychy (pod dp City Center)
-Dodano nową profesje (Vegito) - GLOVE
-Naprawiono carsh bug poprzez wprowadzenie limitu itemów na kratce
-Dodano spell 'Power Loading' dla Vegito
-Dodano special addon dla dende 'Dragon Dende'
-Dodano special addon dla cella 'Bloody Cell'
-Dodano special addon dla cella 'Hyper Cell'
-Dodano special addon dla vegety 'God Vegeta'
-Zmienino outfit HPQ Trunksa
-Zmieniono system rotacji nagrod z eventu pvp (teraz zmienia sie co 3 dni a nie co 7)
-Nowa rotacja nagrod pvp: iron box 5 tokenow, item upgrade 5 tokenow, nightmare legs 35 tokenow
-Nowy czar dla dende oraz piccolo: Dragon Power
-Nowy czar dla goku: Saiyan Stomp
-Skrzynie thievery system respia sie teraz co 2 i pol godz. Do otwarcia potrzebny jest wytrych oraz konto premium
-Poprawiono kolejne bledy klienta

[eng]
-Added the old Piccolo outfit
-Added the old Goku outfit
-Added Thievery System
-Added NPC selling lockpicks (under dp city center)
-Added new character (Vegito) - GLOVE
-Fixed crash bug by adding limit to the amount of items on tile
-Added special addon for Dende 'Dragon Dende'
-Added special addon for Cell 'Bloody Cell'
-Added special addon for Cell 'Hyper Cell'
-Added special addon for Vegeta 'God Vegeta'
-Changed the HPQ Trunks outfit
-Changed the rotation of rewards for pvp event (it'll rotate every 3 days instead of 7)
-New rotation: iron box 5 tokens, item upgrade 5 tokens, nightmare legs 35 tokens
-New spell for Dende and Piccolo: Dragon Power
-New Spell for Goku: Saiyan Stomp
-Thievery chest will respawn every 2,5 hours. To open them you need premium account and lockpicks
-Fixed some clients bugs
 
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26.09.2020 - 17:00
DBNS 3.0
https://dbns.eu/register.php

-New engine, it means that all the game mechanics have been created from scratch
-Changed the attack speed formula, now there are no "jumps", you can see your exact attack speed by writing !info (system works like attack speed from league of legends)
-Temporarily we disable the rookstayer option
-You don't have to write "transform", they now autocast when you talk with npc
-Rebron level 1000 (no changes)
-Delteted "protection" from EQ
-All stats are shown on the EQ, nothing is hidden
-All weapons are now 2 handed
-Most of the team quests can now be completed either with team or solo
-Thievery chests now respawn by calculating the average thievery skill of all the online players on the server (during this edition we plan on adding heists, where you will find multiple chests)
-Changes in Casino
-All Casino items can be exchanged for tokens that will allow you to continue playing in Casino
-Removed bonus item bags
-Added Izanami Glove
-Added Aura Ball
-Lottery with new rewards
-Removed Dragon Egg Event
-Added Quiz Event
-Changed PvP Event, now it will randomly choose one map from the map pool
-Armor on the eq now adds damage reduction, it means that 3 armor = 1% less damage taken. Eq might be changed during edition as we plan to balance things.
-Added new "achievements" system
-Removed the section with completed quests on the website. Later we will replace it with achievements section.
-Balanced Arena now have 2 modes, one is like the previous one and the second one is focused on guilds (only players from the guild will be able to join arena)
-All fights with NPCS, for example sagas or bambam agents fights will now take place on special arenas, no more bugs with spawns etc.
-Changed many basic systems of the game, i.e. pathfinding
-White Skull = 5 minutes
-PvE Armor works the same way as the normal armor but on monsters
-!info shows more detailed info
-All spells are now instant (except quest spells)
-!drop monsterName shows possible loot and % drop chance
-Fully rewored Khazel
-Fully reworked Inferna
-Fully reworked Gardia
-Fully reworked Furtia
-New respawns on Arlia
-Removed the defense skill
-All spells now have the same damage formula, but different spellPower. It's way easier to balance them this way.
-Tutors are now divided into Junior, Normal and Senior
-All Tutor commands will now be shown on special discord channel, so you won't have any doubts about their work
-Changed c17 armor quest
-Changed c17 legs quest
-Changed AIO quest
-Taskman bosses will now also award you with hunter points that you can exchange for rewards
-Added 1 vs 1, 2 vs 2 and 3 vs 3 arenas, you won't lose any exp there and the results will be shown on the website
-Added exp/loot time bonuses. You will be able to get them from quests and events.
-New dungeon system, close to the one from ESO. Right now the amount of arenas will be limited, but we might add more in the future.
-Max upgrade is +10
-Each upgrade is +2% more damage dealt
-Right now you can only upgrade weapons.
-Ban list shown on the website
-You can now check the time left for daily to reset
-Premium account gives: Few new auras, access to premium checkpoints, houses and new premium lottery (same as normal lottery, but as a premium player you will have 2 lotteries), you won't lose EQ while dying, with blesses you lose 5% less exp
-Changed the Brolly HPQ outfit
-Senzu have lower cooldown (also no more bugs with senzu)
-While doing Cyber Quest you will get the message if pillar changes location
-Removed zenni and dollars, now we only have: Gold, Crystal and Emerald
-Added 2 new items to blacksmith and new monsters on the arena, where you can get components






New upgrade system
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New arena system
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Updated skill types
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Nowe PvP arenas
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Updated item shop
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Nowy dungeon system
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New stat system
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Finally some good news about DBNS.
Great job, I'm waiting for the start ! :D
 
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