Played some time on it, a pretty interesting server. Here are my thoughts:
-I like overall idea of the server, the concept seems pretty good for me (with way more content it would be really good)
-Custom vocations are really good, wish you could expand them more (dunno about those 20+ specializations though, gonna check them out later i guess so my point might be invalid)
-Politics is an interesting idea, but i wonder how it would work out with a larger community (people might abuse the power and shit)
-Im really looking forward to see more content and some LORE with quests and stuff like that
-I kind of dislike the RL map but its just me and my pointless hatred (its a good idea though, makes the development faster and easier)
Little notes and bugs i got during my gameplay:
- Armor is the only piece of defensive equipement which loses durability, the rest stays at 100 all the time
- You get exp for skeletons when they die on bones (can be abuseable to just exp on one monster)
- Items in the shops got 1 charge in the description which can be misleading
- I'd suggest adding an Guide NPC which can help beginners and add marks around the town (honestly i dont know carlin)
- You should add a creature product buyer (if it does exist and i couldnt find it my bad )
- Bodies shouldnt be able to be eaten by ghouls for a couple of seconds after they die to prevent them from actually destroying your loot
- "The body raizes from the ground as you approach." Shouldnt it be "raises from the ground"?
- Carrion worm doesnt have the naked ground haste like rotworms do, feels weird to me
- Vagabonds Fire traps seem to stay on the ground forever, i'd suggest adding a time limit and/or make it disappear after usage.
- Theres a quest for 100 bouncing knives (which should be called throwing knives since they dont bounce lol) at the rotworm queen. They have a weight of 500 oz which can be pretty back breaking for fellow advenruters. And why a hundred when they are never ending anyway? Arrows are infinite aswell which i dislike
- You can actually use the melee skill Brutal Strike with ranged weapons (smackin dem monsters with my bow)
- Some skills (Knife throw for instance) is too dependant on your weapon damage value, it did really low damage when i had a bow equipped. In fact i dont think it should depend on your weapon at all.
- And why does Sprint grant you a sword fighting bonus? NotLikeThis
- Somewhere west of the city there is a multi dimensional well of hell which gets you stuck in the abbys