royal kaito
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- Joined
- Aug 15, 2011
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hi otlanders
i really need help with this script i found in this forum
when i use all of the charges
the vial dissapear, i need the empty vials when a player use all plz
I use Tfs 0.3.6
i really need help with this script i found in this forum
when i use all of the charges
the vial dissapear, i need the empty vials when a player use all plz
I use Tfs 0.3.6
Code:
local config = {
realAnimation = true, -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
local POTIONS = {
[8704] = {charges = 5, splash = 2, health = {50, 100}}, -- small health potion
[7618] = {charges = 10, splash = 2, health = {100, 200}}, -- health potion
[7588] = {charges = 10, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 12, 11}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {charges = 10, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
[8473] = {charges = 10, splash = 2, health = {800, 1000}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion
[7620] = {charges = 10, splash = 7, mana = {70, 130}}, -- mana potion
[7589] = {charges = 10, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {charges = 10, splash = 7, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {charges = 10, splash = 3, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 10))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion or not isPlayer(itemEx.uid)) then
return false
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
return doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PlayerCustomFlag_GamemasterPrivileges)) then
return doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
doItemSetAttribute(item.uid, 'aid', math.max(11, item.actionid + 1))
doItemSetAttribute(item.uid, 'description', 'Charges: ' .. 10 + potion.charges - getItemAttribute(item.uid, 'aid'))
if item.actionid >= 10 + potion.charges then
doRemoveItem(item.uid)
end
return true
end