NPC Prestige/rebirth System with onlook working

Tjay

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UPDATED 5-26-2014. On look works properly now add also added a few extras to the npc max rebirths and broadcast on rebirth. Also This is tested on 0.3.6
First for the NPC
1-Open a new notepad or w.e you use. I use Notepad++ alot neater Notepad++ v5.9.3 - Current Version
2-Past the following script below in your npc folder, and save it as Prestige NPC.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Prestige Npc" script="data/npc/scripts/rebirth.lua" walkinterval="2000" floorchange="0">
    <health now="100" max="100"/>
<look type="73" head="78" body="88" legs="0" feet="88" addons="3"/>
    <parameters>
        <parameter key="message_greet" value="Hello |PLAYERNAME|. Im in charge of the 'Prestige' system."/>
        <parameter key="message_farewell" value="Good bye my dear friend."/>
    </parameters>
</npc>
3-Paste the following script below in your npc/scripts folder and save it as Rebirth.lua
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)            npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)            npcHandler:onCreatureSay(cid, type, msg) end
function onThink()                    npcHandler:onThink() end

function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid

    if(msgcontains(msg, 'prestige')) then
        selfSay('Are you ready to prestige and start a new life?', cid)
        talkState[talkUser] = 1
    elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
        -------CONFIGS-------
        local level = 500
        local cost = 10000
        ------/CONFIGS-------
        -----LOCALS-----
        local id = getPlayerGUID(cid)
        local name = getCreatureName(cid)
        local vocation = getPlayerVocation(cid)
        local storage = getCreatureStorage(cid, 85987)
        local Max_Rebirth = 5  --Change this for the number of rebirths

        ----/LOCALS-----
        if(getPlayerLevel(cid) >= level) then
        if getCreatureStorage(cid, 85987) < Max_Rebirth then
            if(doPlayerRemoveMoney(cid, cost) == TRUE) then
                if(isInArray({5, 6, 7, 8}, vocation)) then
                    doCreatureSetStorage(cid, 85987, storage == -1 and 1 or storage + 1)
                                db.executeQuery('UPDATE players SET rebirths=rebirths+'.. 1 ..' WHERE id='..getPlayerGUID(cid))
                            doBroadcastMessage("" ..  name .. " has just prestiged!", TALKTYPE_ORANGE_1)
                    doRemoveCreature(cid)
                    db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200")
                    db.executeQuery("UPDATE `players` SET `name` = '"..name.."' WHERE `id` ='"..id.."';")
                else
                    selfSay('Please talk with Forgotten King and promote first.', cid)
                    talkState[talkUser] = 0
                end
            else
                selfSay('You don\'t have enough money. You need to pay 10 mil to be rebirthed.', cid)
                talkState[talkUser] = 0
            end
        else
            selfSay('You have reached the maximum rebirth.', cid)
            talkState[talkUser] = 0
        end
    else
        selfSay('Only characters of level 500 or higher can be rebirthed.', cid)
        talkState[talkUser] = 0
    end
elseif(msgcontains(msg, 'no') and talkState[talkUser] == 1) then
        selfSay('Okey. Come back when you feel ready.', cid)
        talkState[talkUser] = 0
end

    return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
If you need help understanding the configs etc just ask.

4-Onlook- for yall that dont know what this is it basicly just adds this to when u look at a character.
You have prestiged "x" times.
----Past the following script below in your Creaturescripts scripts folder, and save it as RebirthDescription.lua
Code:
function onLook(cid, thing, position, lookDistance)
    if isPlayer(thing.uid) and thing.uid ~= cid then
        local sex = getPlayerSex(thing.uid)
        local message = "You see " .. getPlayerName(thing.uid) .. " (Level " .. getPlayerLevel(thing.uid) .. ")."
        if(getPlayerFlagValue(thing.uid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION)) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is a " .. getPlayerGroupName(thing.uid) .. "."
        elseif(getPlayerVocation(thing.uid) ~= 0) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is a " .. getPlayerVocationName(thing.uid):lower() .. "."
        else
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " has no vocation."
        end

        if(getPlayerNameByGUID(getPlayerPartner(thing.uid), false, false) ~= nil) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is " .. (sex == PLAYERSEX_FEMALE and "wife" or "husband") .. " of " .. getPlayerNameByGUID(getPlayerPartner(thing.uid)) .. "."
        end

        if(getPlayerGuildId(thing.uid) > 0) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is " .. (getPlayerGuildRank(thing.uid) == "" and "a member" or getPlayerGuildRank(thing.uid)) .. " of the " .. getPlayerGuildName(thing.uid)
            message = getPlayerGuildNick(thing.uid) ~= "" and message .. " (" .. getPlayerGuildNick(thing.uid) .. ")." or message .. "."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS)) then
            message = message .. "\nHealth: [" .. getCreatureHealth(thing.uid) .. " / " .. getCreatureMaxHealth(thing.uid) .. "], Mana: [" .. getCreatureMana(thing.uid) .. " / " .. getCreatureMaxMana(thing.uid) .. "]." 
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION)) then
            message = message .. "\nPosition: [X: " .. position.x .. "] [Y: " .. position.y .. "] [Z: " .. position.z .. "]."
        end

        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, message .. (sex == PLAYERSEX_FEMALE and " \nShe" or " \nHe") .. " has prestiged " .. (getCreatureStorage(thing.uid, 85987) == -1 and "0" or getCreatureStorage(thing.uid, 85987)) .. " " .. (math.abs(getCreatureStorage(thing.uid, 85987)) == 1 and "time." or "times."))
        return false
    elseif thing.uid == cid then
        local message = "You see yourself."
        if(getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION)) then
            message = message .. " You are " .. getPlayerGroupName(cid) .. "."
        elseif(getPlayerVocation(cid) ~= 0) then
            message = message .. " You are a " .. getPlayerVocationName(cid):lower() .. "."
        else
            message = message .. " You have no vocation."
        end

        if(getPlayerNameByGUID(getPlayerPartner(cid), false, false) ~= nil) then
            message = message .. " You are " .. (getPlayerSex(cid) == PLAYERSEX_FEMALE and "wife" or "husband") .. " of " .. getPlayerNameByGUID(getPlayerPartner(cid)) .. "."
        end

        if(getPlayerGuildId(cid) > 0) then
            message = message .. " You are " .. (getPlayerGuildRank(cid) == "" and "a member" or getPlayerGuildRank(cid)) .. " of the " .. getPlayerGuildName(cid)
            message = getPlayerGuildNick(cid) ~= "" and message .. " (" .. getPlayerGuildNick(cid) .. ")." or message .. "."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS)) then
            message = message .. "\nHealth: [" .. getCreatureHealth(cid) .. " / " .. getCreatureMaxHealth(cid) .. "], Mana: [" .. getCreatureMana(cid) .. " / " .. getCreatureMaxMana(cid) .. "]."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION)) then
            message = message .. "\nPosition: [X: " .. position.x .. "] [Y: " .. position.y .. "] [Z: " .. position.z .. "]."
        end

        return false, doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, message .. " \nYou have prestiged " .. (getCreatureStorage(cid, 85987) == -1 and "0" or getCreatureStorage(cid, 85987)) .. " " .. (getCreatureStorage(cid, 85987) == 1 and "time." or "times."))
    end

    return true
end
5-Add the code below to ur creaturescripts.xml
Code:
 <event type="look" name="RebirthDescription" event="script" value="rebirthdescription.lua"/>
6-Lastly just register it in your login.lua located in ur creaturescripts script folder. just add this in on a new line
Code:
registerCreatureEvent(cid, "RebirthDescription")
Hope this helps. Sorry for being gone from this. Any questions let me know.
Tjay
 
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Ranyo13

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dude what happened? i wanted something like that omg!
 

Ranyo13

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OMG!!! :'( Why did he do that :'( :'(
Edit: I hate how i have to pay for everything now, i might quit life omg
 

Ranyo13

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You can post his rebirth system? Are you sure its his 100%? Or it's another one.. If you got same as his pm me with a yes, I dunno if its illegal but i think its not...
 

Ranyo13

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Sorry for double post Tjay if it works alright post it here pleaseeee!!
 
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Tjay

Tjay

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Give me a min and ill post on here for yall guys didnt know it was needed that much.
Tjay
 

Tazer

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its works 100%! Thanks, Do you have some ides to show it in highscore on the website i got Gesior AAC. ?
 
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Tjay

Tjay

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Im Still working on that im trying to get someone to help me with it but with modern acc.
 
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Tjay

Tjay

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Not sure havent tested it works 100% on 0.3.6 and you can find one else to do that im getting friends to help me with the modern acc script for it. If i get the modern acc ill post but probably wont have gesior. sorry bro.
Tjay
 

Zuma Master

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mm thanks for this but actually it kinda doesnt work for me :/ i wanted to make rebirth from level 717217 and i dont need to be promoted and also no cost for rebirthing but i ruined the script when i made my edits and now even if i placed the npc on the map he doesnt show up where he should... can u fix me ur script to my likings? id appreciate it very much :)

EDIT : heres my script if u can tell me what i did wrong

Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
 
function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)			npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg) end
function onThink()					npcHandler:onThink() end
 
function creatureSayCallback(cid, type, msg)
	if(not npcHandler:isFocused(cid)) then
		return false
	end
 
	local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
 
	if(msgcontains(msg, 'prestige')) then
		selfSay('Are you ready to prestige and start a new life?', cid)
		talkState[talkUser] = 1
	elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
		-------CONFIGS-------
		local level = 717217 
		local cost = 0
		------/CONFIGS-------
		-----LOCALS-----
		local id = getPlayerGUID(cid)
		local name = getCreatureName(cid)
		----/LOCALS-----
		if(getPlayerLevel(cid) >= level) then
			if(doPlayerRemoveMoney(cid, cost) == TRUE) then
				if(isInArray({1,2,3,4}, vocation)) then
					doCreatureSetStorage(cid, 85987, storage == -1 and 1 or storage + 1)
					doRemoveCreature(cid)
					db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200, `healthmax` = 2000, `manamax` = 2000, `promotion` = 0 WHERE `id` ='"..id.."';")
					db.executeQuery("UPDATE `players` SET `name` = '"..name.."' WHERE `id` ='"..id.."';")
				else
					selfSay('Please talk with Forgotten King and promote first.', cid)
					talkState[talkUser] = 0
				end
			else
				selfSay('You don't have enough money. You need to pay 10 mil to be rebirthed.', cid)
				talkState[talkUser] = 0
			end
		else
			selfSay('Only characters of level 100000 or higher can be rebirthed.', cid)
			talkState[talkUser] = 0
		end
	elseif(msgcontains(msg, 'no') and talkState[talkUser] == 1) then
		selfSay('Okey. Come back when you feel ready.', cid)
		talkState[talkUser] = 0
	end
 
	return true
end
 
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
 
Last edited:
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