NPC Prestige/rebirth System with onlook working

hohosanta

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No.It says everything is fine.
This is what it says


[07/08/2013 15:57:04] The Forgotten Server - Version 0.2.11pl2 (Mystic Spirit).
[07/08/2013 15:57:04] A server developed by Talaturen, Kornholijo, Elf, and Fallen.
[07/08/2013 15:57:05] Visit our forum for updates, support, and resources: http://otland.net/.

[07/08/2013 15:57:05] >> Loading config
[07/08/2013 15:57:05] >> Loading RSA key
[07/08/2013 15:57:05] >> Testing SQL connection... SQLite.
[07/08/2013 15:57:05] >> Loading bans
[07/08/2013 15:57:05] >> Loading vocations
[07/08/2013 15:57:05] >> Loading commands
[07/08/2013 15:57:05] >> Loading items

[07/08/2013 15:57:05] Warning: [XMLSCHEMA] items.xml could not be validated against XSD
[07/08/2013 15:57:05] >> Loading script systems
[07/08/2013 15:57:09] >> Loading monsters
[07/08/2013 15:57:12] >> Loading outfits
[07/08/2013 15:57:12] >> Loading admin protocol config
[07/08/2013 15:57:12] >> Loading experience stages
[07/08/2013 15:57:12] >> Using plaintext passwords
[07/08/2013 15:57:12] >> Checking world type... PVP
[07/08/2013 15:57:12] >> Loading map
[07/08/2013 15:57:12] > Map size: 1000x1000.
[07/08/2013 15:57:13] > Map loading time: 1.418 seconds.
[07/08/2013 15:57:15] Notice: Map load (relational) took: 1.638 s
[07/08/2013 15:57:15] >> Initializing gamestate
[07/08/2013 15:57:16] >> Loaded all modules, server starting up...
[07/08/2013 15:57:17] >> Forgotten Server Online!


everything fine right?
items.xml is like that because i added donator items i scripted them on my own,plus the high attacks with high defense and wands. is that decent scripting for a beginner?
 

MadMOOK

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[10/08/2013 22:14:50] [Error - CreatureEvent::configureEvent] No valid type for creature event.look
[10/08/2013 22:14:50] Warning: [BaseEvents::loadFromXml] Can not configure event

What do I have to change?
 

WiLDTuRTLE

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possible to make this keeep 25% of hp&mp when rebirthed, & could someone edit it so the player gets new vocations choices? like
Do you want to become a Draven, Vayne , Gragas or Oriana? (some kind of "promotion" but rebirth will be lvl 1 (any level) and keeps 25% of hp/mp and skills if possible)
 

Jodla

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Is there a possibility to make prestige doors which will check If I have 500+ prestiges ?
 
Last edited:

DestinationSer

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@Jodla
Code:
local spos = {x=1000, y=1000, z=7}

function onUse(cid, item, fromPosition, itemEx, toPosition)
if getPlayerStorageValue(cid, 85987) >= 500 then
doTeleportThing(cid, spos, TRUE)
else
doTeleportThing(cid, spos, FALSE)
doCreatureSay(cid, "You are not high enough prestige to enter this door", 19)
end
return true
end
Works on 0.3.7
 

Jodla

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@Jodla
Code:
local spos = {x=1000, y=1000, z=7}

function onUse(cid, item, fromPosition, itemEx, toPosition)
if getPlayerStorageValue(cid, 85987) >= 500 then
doTeleportThing(cid, spos, TRUE)
else
doTeleportThing(cid, spos, FALSE)
doCreatureSay(cid, "You are not high enough prestige to enter this door", 19)
end
return true
end
Works on 0.3.7
1000 1000 7 its a position of doors?
 

waldek0131

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hi i am having a problem .. when i am doing a rebirth it does it but it dosent change level mana health.. it actually does nothing but only add's you are 1 prestige and btw this is my problem

[12/04/2014 23:57:44] [Error - Npc interface]
[12/04/2014 23:57:44] data/npc/scripts/rebirth.lua:eek:nCreatureSay
[12/04/2014 23:57:44] Description:
[12/04/2014 23:57:44] data/npc/scripts/rebirth.lua:37: attempt to call field 'executeQuery' (a nil value)
[12/04/2014 23:57:44] stack traceback:
[12/04/2014 23:57:44] data/npc/scripts/rebirth.lua:37: in function 'callback'
[12/04/2014 23:57:44] data/npc/lib/npcsystem/npchandler.lua:390: in function 'onCreatureSay'
[12/04/2014 23:57:45] data/npc/scripts/rebirth.lua:8: in function <data/npc/scripts/rebirth.lua:8>




Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)            npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)            npcHandler:onCreatureSay(cid, type, msg) end
function onThink()                    npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end
    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
    if(msgcontains(msg, 'prestige')) then
        selfSay('Are you ready to prestige and start a new life?', cid)
        talkState[talkUser] = 1
    elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
        -------CONFIGS-------
        local level = 100000
        local cost = 0
        ------/CONFIGS-------
        -----LOCALS-----
        local id = getPlayerGUID(cid)
        local name = getCreatureName(cid)
        local vocation = getPlayerVocation(cid)
        local storage = getCreatureStorage(cid, 85987)
        ----/LOCALS-----
        if(getPlayerLevel(cid) >= level) then
            if(doPlayerRemoveMoney(cid, cost) == TRUE) then
                if(isInArray({5, 6, 7, 8}, vocation)) then
                    doCreatureSetStorage(cid, 85987, storage == -1 and 1 or storage + 1)
                    doRemoveCreature(cid)
                    db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200, `healthmax` = 2000, `manamax` = 2000, `promotion` = 0 WHERE `id` ='"..id.."';")
                    db.executeQuery("UPDATE `players` SET `name` = '"..name.."' WHERE `id` ='"..id.."';")
                else
                    selfSay('Please talk with Forgotten King and promote first.', cid)
                    talkState[talkUser] = 0
                end
            else
                selfSay('You don\'t have enough money. You need to pay 10 mil to be rebirthed.', cid)
                talkState[talkUser] = 0
            end
        else
            selfSay('Only characters of level 100000 or higher can be rebirthed.', cid)
            talkState[talkUser] = 0
        end
    elseif(msgcontains(msg, 'no') and talkState[talkUser] == 1) then
        selfSay('Okey. Come back when you feel ready.', cid)
        talkState[talkUser] = 0
    end
    return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
 

DevvMio

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Great script. I have modified a little bit though. I've made it use the database only, this is because in my modified script your character looses all storage values, max health and so on (Almost a complete restart, besides the items, houses etc.). I also made a function so that you can check the prestiges and also include them in doors and such. If you're interessed I might release it after further testing.
 

imback1

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UPDATED 5-26-2014. On look works properly now add also added a few extras to the npc max rebirths and broadcast on rebirth. Also This is tested on 0.3.6
First for the NPC
1-Open a new notepad or w.e you use. I use Notepad++ alot neater Notepad++ v5.9.3 - Current Version
2-Past the following script below in your npc folder, and save it as Prestige NPC.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Prestige Npc" script="data/npc/scripts/rebirth.lua" walkinterval="2000" floorchange="0">
    <health now="100" max="100"/>
<look type="73" head="78" body="88" legs="0" feet="88" addons="3"/>
    <parameters>
        <parameter key="message_greet" value="Hello |PLAYERNAME|. Im in charge of the 'Prestige' system."/>
        <parameter key="message_farewell" value="Good bye my dear friend."/>
    </parameters>
</npc>
3-Paste the following script below in your npc/scripts folder and save it as Rebirth.lua
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)            npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)            npcHandler:onCreatureSay(cid, type, msg) end
function onThink()                    npcHandler:onThink() end

function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid

    if(msgcontains(msg, 'prestige')) then
        selfSay('Are you ready to prestige and start a new life?', cid)
        talkState[talkUser] = 1
    elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
        -------CONFIGS-------
        local level = 500
        local cost = 10000
        ------/CONFIGS-------
        -----LOCALS-----
        local id = getPlayerGUID(cid)
        local name = getCreatureName(cid)
        local vocation = getPlayerVocation(cid)
        local storage = getCreatureStorage(cid, 85987)
        local Max_Rebirth = 5  --Change this for the number of rebirths

        ----/LOCALS-----
        if(getPlayerLevel(cid) >= level) then
        if getCreatureStorage(cid, 85987) < Max_Rebirth then
            if(doPlayerRemoveMoney(cid, cost) == TRUE) then
                if(isInArray({5, 6, 7, 8}, vocation)) then
                    doCreatureSetStorage(cid, 85987, storage == -1 and 1 or storage + 1)
                                db.executeQuery('UPDATE players SET rebirths=rebirths+'.. 1 ..' WHERE id='..getPlayerGUID(cid))
                            doBroadcastMessage("" ..  name .. " has just prestiged!", TALKTYPE_ORANGE_1)
                    doRemoveCreature(cid)
                    db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200")
                    db.executeQuery("UPDATE `players` SET `name` = '"..name.."' WHERE `id` ='"..id.."';")
                else
                    selfSay('Please talk with Forgotten King and promote first.', cid)
                    talkState[talkUser] = 0
                end
            else
                selfSay('You don\'t have enough money. You need to pay 10 mil to be rebirthed.', cid)
                talkState[talkUser] = 0
            end
        else
            selfSay('You have reached the maximum rebirth.', cid)
            talkState[talkUser] = 0
        end
    else
        selfSay('Only characters of level 500 or higher can be rebirthed.', cid)
        talkState[talkUser] = 0
    end
elseif(msgcontains(msg, 'no') and talkState[talkUser] == 1) then
        selfSay('Okey. Come back when you feel ready.', cid)
        talkState[talkUser] = 0
end

    return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
If you need help understanding the configs etc just ask.

4-Onlook- for yall that dont know what this is it basicly just adds this to when u look at a character.

----Past the following script below in your Creaturescripts scripts folder, and save it as RebirthDescription.lua
Code:
function onLook(cid, thing, position, lookDistance)
    if isPlayer(thing.uid) and thing.uid ~= cid then
        local sex = getPlayerSex(thing.uid)
        local message = "You see " .. getPlayerName(thing.uid) .. " (Level " .. getPlayerLevel(thing.uid) .. ")."
        if(getPlayerFlagValue(thing.uid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION)) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is a " .. getPlayerGroupName(thing.uid) .. "."
        elseif(getPlayerVocation(thing.uid) ~= 0) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is a " .. getPlayerVocationName(thing.uid):lower() .. "."
        else
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " has no vocation."
        end

        if(getPlayerNameByGUID(getPlayerPartner(thing.uid), false, false) ~= nil) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is " .. (sex == PLAYERSEX_FEMALE and "wife" or "husband") .. " of " .. getPlayerNameByGUID(getPlayerPartner(thing.uid)) .. "."
        end

        if(getPlayerGuildId(thing.uid) > 0) then
            message = message .. " " .. (sex == PLAYERSEX_FEMALE and "She" or "He") .. " is " .. (getPlayerGuildRank(thing.uid) == "" and "a member" or getPlayerGuildRank(thing.uid)) .. " of the " .. getPlayerGuildName(thing.uid)
            message = getPlayerGuildNick(thing.uid) ~= "" and message .. " (" .. getPlayerGuildNick(thing.uid) .. ")." or message .. "."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS)) then
            message = message .. "\nHealth: [" .. getCreatureHealth(thing.uid) .. " / " .. getCreatureMaxHealth(thing.uid) .. "], Mana: [" .. getCreatureMana(thing.uid) .. " / " .. getCreatureMaxMana(thing.uid) .. "]."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION)) then
            message = message .. "\nPosition: [X: " .. position.x .. "] [Y: " .. position.y .. "] [Z: " .. position.z .. "]."
        end

        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, message .. (sex == PLAYERSEX_FEMALE and " \nShe" or " \nHe") .. " has prestiged " .. (getCreatureStorage(thing.uid, 85987) == -1 and "0" or getCreatureStorage(thing.uid, 85987)) .. " " .. (math.abs(getCreatureStorage(thing.uid, 85987)) == 1 and "time." or "times."))
        return false
    elseif thing.uid == cid then
        local message = "You see yourself."
        if(getPlayerFlagValue(cid, PLAYERFLAG_SHOWGROUPINSTEADOFVOCATION)) then
            message = message .. " You are " .. getPlayerGroupName(cid) .. "."
        elseif(getPlayerVocation(cid) ~= 0) then
            message = message .. " You are a " .. getPlayerVocationName(cid):lower() .. "."
        else
            message = message .. " You have no vocation."
        end

        if(getPlayerNameByGUID(getPlayerPartner(cid), false, false) ~= nil) then
            message = message .. " You are " .. (getPlayerSex(cid) == PLAYERSEX_FEMALE and "wife" or "husband") .. " of " .. getPlayerNameByGUID(getPlayerPartner(cid)) .. "."
        end

        if(getPlayerGuildId(cid) > 0) then
            message = message .. " You are " .. (getPlayerGuildRank(cid) == "" and "a member" or getPlayerGuildRank(cid)) .. " of the " .. getPlayerGuildName(cid)
            message = getPlayerGuildNick(cid) ~= "" and message .. " (" .. getPlayerGuildNick(cid) .. ")." or message .. "."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEECREATUREDETAILS)) then
            message = message .. "\nHealth: [" .. getCreatureHealth(cid) .. " / " .. getCreatureMaxHealth(cid) .. "], Mana: [" .. getCreatureMana(cid) .. " / " .. getCreatureMaxMana(cid) .. "]."
        end

        if(getPlayerFlagValue(cid, PLAYERCUSTOMFLAG_CANSEEPOSITION)) then
            message = message .. "\nPosition: [X: " .. position.x .. "] [Y: " .. position.y .. "] [Z: " .. position.z .. "]."
        end

        return false, doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, message .. " \nYou have prestiged " .. (getCreatureStorage(cid, 85987) == -1 and "0" or getCreatureStorage(cid, 85987)) .. " " .. (getCreatureStorage(cid, 85987) == 1 and "time." or "times."))
    end

    return true
end
5-Add the code below to ur creaturescripts.xml
Code:
 <event type="look" name="RebirthDescription" event="script" value="rebirthdescription.lua"/>
6-Lastly just register it in your login.lua located in ur creaturescripts script folder. just add this in on a new line
Code:
registerCreatureEvent(cid, "RebirthDescription")
Hope this helps. Sorry for being gone from this. Any questions let me know.
Tjay
lol! there is bug when i make rebirth with one char its prestige but rest of chars of all account on server goes to level 8!! lol! wtf
 

Limos

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Change the query on line 42 to this.
Code:
db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200 WHERE id = "..id)
 
Last edited:

imback1

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Change the query on line 42 to this.
Code:
db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200 WHERE id = "..getPlayerGUID(cid))
mmm i got problem now ,i've prestiges normally but my level still same level LoL i set level of prestige 5k and i still 5k and got prestige and got this error when i prestiged
Code:
[28/12/2014 02:27:44] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such column: rebirths (UPDATE players SET rebirths=rebirths+1 WHERE id=34)
[28/12/2014 02:27:44] > Broadcasted message: "Hotmail has just prestiged!".
[28/12/2014 02:27:44] Hotmail has logged out.

[28/12/2014 02:27:44] [Error - Npc interface]
[28/12/2014 02:27:44] data/npc/scripts/rebirth.lua:onCreatureSay
[28/12/2014 02:27:44] Description:
[28/12/2014 02:27:44] (internalGetPlayerInfo) Player not found when requesting player info #18

[28/12/2014 02:27:44] [Error - Npc interface]
[28/12/2014 02:27:44] data/npc/scripts/rebirth.lua:onCreatureSay
[28/12/2014 02:27:44] Description:
[28/12/2014 02:27:44] data/npc/scripts/rebirth.lua:42: attempt to concatenate a boolean value
[28/12/2014 02:27:44] stack traceback:
[28/12/2014 02:27:44]     data/npc/scripts/rebirth.lua:42: in function 'callback'
[28/12/2014 02:27:44]     data/npc/lib/npcsystem/npchandler.lua:390: in function 'onCreatureSay'
[28/12/2014 02:27:44]     data/npc/scripts/rebirth.lua:8: in function <data/npc/scripts/rebirth.lua:8>
this npc script after i changed line 42
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)            npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)            npcHandler:onCreatureSay(cid, type, msg) end
function onThink()                    npcHandler:onThink() end

function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid

    if(msgcontains(msg, 'prestige')) then
        selfSay('Are you ready to prestige and start a new life?', cid)
        talkState[talkUser] = 1
    elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
        -------CONFIGS-------
        local level = 5000
        local cost = 100000
        ------/CONFIGS-------
        -----LOCALS-----
        local id = getPlayerGUID(cid)
        local name = getCreatureName(cid)
        local vocation = getPlayerVocation(cid)
        local storage = getCreatureStorage(cid, 85987)
        local Max_Rebirth = 5  --Change this for the number of rebirths

        ----/LOCALS-----
        if(getPlayerLevel(cid) >= level) then
        if getCreatureStorage(cid, 85987) < Max_Rebirth then
            if(doPlayerRemoveMoney(cid, cost) == TRUE) then
                if(isInArray({5, 6, 7, 8}, vocation)) then
                    doCreatureSetStorage(cid, 85987, storage == -1 and 1 or storage + 1)
                                db.executeQuery('UPDATE players SET rebirths=rebirths+'.. 1 ..' WHERE id='..getPlayerGUID(cid))
                            doBroadcastMessage("" ..  name .. " has just prestiged!", TALKTYPE_ORANGE_1)
                    doRemoveCreature(cid)
                    db.executeQuery("UPDATE `players` SET `level` = 8, `experience` = 4200 WHERE id = "..getPlayerGUID(cid))
                    db.executeQuery("UPDATE `players` SET `name` = '"..name.."' WHERE `id` ='"..id.."';")
                else
                    selfSay('Please talk with Forgotten King and promote first.', cid)
                    talkState[talkUser] = 0
                end
            else
                selfSay('You don\'t have enough money. You need to pay 10 mil to be rebirthed.', cid)
                talkState[talkUser] = 0
            end
        else
            selfSay('You have reached the maximum rebirth.', cid)
            talkState[talkUser] = 0
        end
    else
        selfSay('Only characters of level 5000 or higher can be rebirthed.', cid)
        talkState[talkUser] = 0
    end
elseif(msgcontains(msg, 'no') and talkState[talkUser] == 1) then
        selfSay('Okey. Come back when you feel ready.', cid)
        talkState[talkUser] = 0
end

    return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
 
Last edited:

imback1

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Edited my post.
thx working fine but may you make one more script ? to make exp on prestige down to 50% i mean if he take 100 exp on normal one then he must get 50 exp only when he get prestige
thx again
[28/12/2014 12:51:49] OTSYS_SQLITE3_PREPARE(): SQLITE ERROR: no such column: rebirths (UPDATE players SET rebirths=rebirths+1 WHERE id=34)
found this when i reborned :D
 

milkydaddy

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Hey there, the script isn't working for me, on server console does this:


[7/8/2018 23:3:0] [Error - NpcScript Interface]
[7/8/2018 23:3:0] data/npc/scripts/rebirth.lua:eek:nCreatureSay
[7/8/2018 23:3:0] Description:
[7/8/2018 23:3:0] (internalGetPlayerInfo) Player not found when requesting player info #18

[7/8/2018 23:3:0] [Error - NpcScript Interface]
[7/8/2018 23:3:0] data/npc/scripts/rebirth.lua:eek:nCreatureSay
[7/8/2018 23:3:0] Description:
[7/8/2018 23:3:0] data/npc/scripts/rebirth.lua:42: attempt to concatenate a boolean value
[7/8/2018 23:3:0] stack traceback:
[7/8/2018 23:3:0] data/npc/scripts/rebirth.lua:42: in function 'callback'
[7/8/2018 23:3:0] data/npc/lib/npcsystem/npchandler.lua:424: in function 'onCreatureSay'
[7/8/2018 23:3:0] data/npc/scripts/rebirth.lua:8: in function <data/npc/scripts/rebirth.lua:8>

plz help.
 

Tempesto

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Ruining your servers.
I'm getting the errors too:

Lua Script Error: [Npc interface]
data/npc/scripts/Prestiger.lua:eek:nCreatureSay
data/npc/scripts/Prestiger.lua:30: attempt to call global 'getCreatureStorage' (a nil value)
stack traceback:
[C]: in function 'getCreatureStorage'
data/npc/scripts/Prestiger.lua:30: in function 'callback'
data/npc/lib/npcsystem/npchandler.lua:411: <data/npc/scripts/Prestiger.lua:8>

Lua Script Error: [Npc interface]
data/npc/scripts/Prestiger.lua:eek:nCreatureSay
data/npc/scripts/Prestiger.lua:30: attempt to call global 'getCreatureStorage' (a nil value)
stack traceback:
[C]: in function 'getCreatureStorage'
data/npc/scripts/Prestiger.lua:30: in function 'callback'
data/npc/lib/npcsystem/npchandler.lua:411: in function 'onCreatureSay'
data/npc/scripts/Prestiger.lua:8: in function <data/npc/scripts/Prestiger.lua:8>

Lua Script Error: [Npc interface]
data/npc/scripts/Prestiger.lua:eek:nCreatureSay
data/npc/scripts/Prestiger.lua:30: attempt to call global 'getCreatureStorage' (a nil value)
stack traceback:
[C]: in function 'getCreatureStorage'
data/npc/scripts/Prestiger.lua:30: in function 'callback'
data/npc/lib/npcsystem/npchandler.lua:411: in function 'onCreatureSay'
data/npc/scripts/Prestiger.lua:8: in function <data/npc/scripts/Prestiger.lua:8>

Since I've seen 4 people with similar problems as me, I'll say the code doesn't work xD.
 
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