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Problem to make potion do exhausted in player

FilipeJF

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Joined
Jan 9, 2012
Messages
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I tried to make a potion who, when uses 4 of them, you be exhausted, like when we eat to much. The first time, all be ok. But I think was a bug in the storage, because when my exhausted end's, and I try to drink the 4 potions, I can drink how much I want. I can drink thousands. And when we logout and login another bug in the storage persists.

Someone can help me?

Here's my script into actions/liquids/potions.lua:

Code:
local cheio = 96337
local regular = 98337

local config = {
    removeOnUse = "yes",
    usableOnTarget = "no", -- can be used on target? (fe. healing friend)
    splashable = "no",
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
    [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
    [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
    [7591] = {empty = 7635, splash = 2, health = {450, 550}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
    [8473] = {empty = 7635, splash = 2, health = {860, 890}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

    [7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
    [7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
    [7590] = {empty = 7635, splash = 7, mana = {350, 410}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

    [8472] = {empty = 7635, splash = 3, health = {360, 450}, mana = {350, 390}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end

    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end

        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end

        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doTransformItem(item.uid, potion.empty)
        return true
    end
   
    if getPlayerStorageValue(cid,cheio) == 3 then
    doSendMagicEffect(getCreaturePos(cid), 2)
    doPlayerSendCancel(cid,"You are full dido.")
    return TRUE
    end

    if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end

    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end

    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
        return false
    end

    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end

    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not realAnimation) then
        doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end

    doAddCondition(cid, exhaust)
    if(not potion.empty or config.removeOnUse) then
        doRemoveItem(item.uid, 1)
        setPlayerStorageValue(cid, cheio, (getPlayerStorageValue(cid, cheio)+1)) 
        addEvent(setPlayerStorageValue, 30000, cid, cheio, -1)
        doPlayerAddItem(cid, 7636, 1)
        return true
    end
    doRemoveItem(item.uid, 1)
    doPlayerAddItem(cid, potion.empty, 1)
    setPlayerStorageValue(cid, cheio, (getPlayerStorageValue(cid, cheio)+1))
    addEvent(setPlayerStorageValue, 30000, cid, cheio, -1)   
    doPlayerAddItem(cid, 7636, 1)
    return true
end
 
Here you go
Code:
local cheio = 96337
local regular = 98337

local config = {
    removeOnUse = "yes",
    usableOnTarget = "no", -- can be used on target? (fe. healing friend)
    splashable = "no",
    realAnimation = "no", -- make text effect visible only for players in range 1x1
    healthMultiplier = 1.0,
    manaMultiplier = 1.0
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
    [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
    [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8, 11, 12}, vocStr = "knights and paladins"}, -- strong health potion
    [7591] = {empty = 7635, splash = 2, health = {450, 550}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
    [8473] = {empty = 7635, splash = 2, health = {860, 890}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

    [7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion
    [7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
    [7590] = {empty = 7635, splash = 7, mana = {350, 410}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

    [8472] = {empty = 7635, splash = 3, health = {360, 450}, mana = {350, 390}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

local customExhaust = {
    max        = 4,
    storages    = {13846, 57179},
    time        = 5 * 60
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end

    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end

        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPos(item.uid)
        end

        doDecayItem(doCreateItem(2016, potion.splash, toPosition))
        doTransformItem(item.uid, potion.empty)
        return true
    end
 
    if getPlayerStorageValue(cid,cheio) == 3 then
    doSendMagicEffect(getCreaturePos(cid), 2)
    doPlayerSendCancel(cid,"You are full dido.")
    return TRUE
    end

    if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end

    if getPlayerStorageValue(cid, customExhaust.storages[1]) > os.time() then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end

    if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end

    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
        return false
    end

    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
        return false
    end

    doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not realAnimation) then
        doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
    else
        for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end

    local used = math.max(getPlayerStorageValue(cid, customExhaust.storages[2]), 0) + 1
    if used >= customExhaust.max then
        setPlayerStorageValue(cid, customExhaust.storages[1], os.time() + customExhaust.time)
    end
    setPlayerStorageValue(cid, customExhaust.storages[2], used)

    doAddCondition(cid, exhaust)
    if(not potion.empty or config.removeOnUse) then
        doRemoveItem(item.uid, 1)
        setPlayerStorageValue(cid, cheio, (getPlayerStorageValue(cid, cheio)+1))
        addEvent(setPlayerStorageValue, 30000, cid, cheio, -1)
        doPlayerAddItem(cid, 7636, 1)
        return true
    end
    doRemoveItem(item.uid, 1)
    doPlayerAddItem(cid, potion.empty, 1)
    setPlayerStorageValue(cid, cheio, (getPlayerStorageValue(cid, cheio)+1))
    addEvent(setPlayerStorageValue, 30000, cid, cheio, -1) 
    doPlayerAddItem(cid, 7636, 1)
    return true
end
 
It doesn't work, sorry... :/
I drink the 4 potions. I pressioned F6 (to drink potion) many times. After certainly time, the smoke stop appearing and the message "you are full dido" stop appearing too. Only the message "you are exhausted" appears. After it, I can't drink potions again. Nevermore.

EDIT:
After much time I drinked one more potion, but just one. I want to put to drink only 4 potions and need to wait 30 seconds to drink other 4 potions.
 
So you can use potion 4 times over the time period of 30 seconds?

Though of logic:
cidPotionStorage = 0;

if player is drinking potion AND cidPotionStorage < 4 then
-- Increase cidPotionStorage by 1.
-- Drink potion
-- AddEvent that will decrease cidPotionStorage by 1 after 30 seconds.
else
-- Error message: You have consumed 4 potions over the last 30 seconds, it is still on cooldown.
end
 
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