Hello. Sometimes, when a players walks diagonal, he gets frozen and cannot move until he logouts out or gets pushed. It's like the char moved from a square but he's still there (see attached screeny). After what you see in the screenshot, the player cannot move. He can still cast spells, and its effect is send in the 'old' square or position, you name it. This is only happening when I compile the server myself, and I've tried different revs, even the one that I used most of the time (439) but this is still happening. Has anyone got any clue why is this? I'd appreciate any kind of help, thanks!
C++ compiler box:
Linker box:
C++ compiler box:
Code:
-D__USE_MYSQL__
-D__USE_SQLITE__
-D__SERVER_PROTECTION__
Linker box:
Code:
-O1
-lboost_system
-lgmp
-lluasql-mysql
-lluasql-sqlite3
-llua5.1
-lmysql
-lregex
-lsqlite3
-lwsock32
-lxml2
-lmysql
-lws2_32
-s
Attachments
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Frozenchar.JPG24.8 KB · Views: 29 · VirusTotal
Last edited: