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Problem with monster...

Asidra

NeverDown
Joined
May 6, 2010
Messages
37
Reaction score
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There are error...
Code:
data/monster/8.54/Draken Spellweaver.xml:60: parser error : Premature end of data in tag loot line 52
</monster>
          ^
data/monster/8.54/Draken Spellweaver.xml:60: parser error : Premature end of data in tag monster line 2
</monster>
          ^
[20:30:58.828] [Warning - Monsters::loadMonster] Cannot load monster (Draken Spellweaver) file (data/monster/8.54/Draken Spellweaver.xml).
[20:30:58.828] Line: 60, Info: Premature end of data in tag monster line 2
and line 60 will be got the
Lua:
<-- ! Error -->
"i will put on [/code] quotes"
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Draken Spellweaver" nameDescription="a draken spellweaver" race="blood" experience="2600" speed="240" manacost="0">
    <health now="5000" max="5000"/>
    <look type="340" corpse="11310"/>
	<targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
        <flag runonhealth="0"/>
     </flags>
<attacks>
	<attack name="melee" interval="2000" skill="55" attack="50"/>
<attack name="fire" interval="2000" chance="10" range="7" radius="1" target="1" min="-15" max="-245">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-0" max="-410">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
	<attack name="energy" interval="1000" chance="24" range="7" target="1" min="-0" max="-310">
	  <attribute key="shootEffect" value="energyball"/>
	  <attribute key="areaEffect" value="energy"/>
	  </attack>
</attacks>
	<defenses armor="25" defense="25">
<defense name="invisible" interval="1000" chance="10" duration="3000">
<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
<elements>
<element physicalPercent="0"/>
<element holyPercent="20"/>
<element deathPercent="-10"/>
<element energyPercent="25"/>
<element icePercent="0"/>
<element earthPercent="-10"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="100" chance1="6090" chancemax="3400"/>
<item id="2666" countmax="2" chance1="5000" chancemax="5300"/>
<item id="1987" chance="100000">
<item id="11297" chance="4400" chancemax="5400">
<item id="8871" chance="4400" chancemax="5400">
</item>
</loot>
<!-- ERROR --></monster>

I will help rep+ whos help me hehe
 
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Draken Spellweaver" nameDescription="a draken spellweaver" race="blood" experience="2600" speed="240" manacost="0">
    <health now="5000" max="5000"/>
    <look type="340" corpse="11310"/>
        <targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="55" attack="50"/>
        <attack name="fire" interval="2000" chance="10" range="7" radius="1" target="1" min="-15" max="-245">
                <attribute key="shootEffect" value="fire"/>
                <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-0" max="-410">
                <attribute key="shootEffect" value="fire"/>
                <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="energy" interval="1000" chance="24" range="7" target="1" min="-0" max="-310">
                <attribute key="shootEffect" value="energyball"/>
                <attribute key="areaEffect" value="energy"/>
        </attack>
    </attacks>
    <defenses armor="25" defense="25">
        <defense name="invisible" interval="1000" chance="10" duration="3000">
                <attribute key="areaEffect" value="redshimmer"/>
        </defense>
    </defenses>
        <elements>
        <element physicalPercent="0"/>
        <element holyPercent="20"/>
        <element deathPercent="-10"/>
        <element energyPercent="25"/>
        <element icePercent="0"/>
        <element earthPercent="-10"/>
    </elements>
    <immunities>
        <immunity fire="1"/>
        <immunity invisible="1"/>
    </immunities>
    <loot>
        <item id="2148" countmax="100" chance="6090"/>
        <item id="2666" countmax="2" chance="5000"/>
        <item id="1987" chance="100000">
	    <inside>
                <item id="11297" chance="4400"/>
                <item id="8871" chance="4400"/>       
	    </inside>
	</item>
    </loot>
</monster>
 
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