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Problem with scripts - TFS modified by Gesior 0.2.13 v.2

imsory

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TFS modified by Gesior 0.2.13 v.2:
It's my problem (mayby with shopsys:confused:tem):

Code:
Lua Script Error: [CreatureScript Interface]
in a timer event called form:
data/creaturescripts/scripts/login/lua: onLogin

data/creaturescripts/scripts/login.lua:20 LuaSQL: Error executing query. MySQL:
Table 'theforgottenserver.z_ots_comunication' doesn't exist
stack traceback:
          [C]: in function 'assert'
         data/creaturescripts/srcipts/login/lua:20: in function <data/creaturescripts/srcipts/login.lua:16>
very please :)
@EDIT I change lau for lua :) :p
 
Last edited:
This has nothing to do with shopsystem, it's a creaturescript that isn't right, login.lua, try to get another one.
 
Ok

I don't now what I must do. :/ Plz help :) I don't now were i can take this login.lua for my server
This is my login.lua

Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 17
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
SQL_COMUNICATION_INTERVAL = SQL_interval * 1000
function onLogin(cid)
	if(InitShopComunication == 0) then
		local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {})
		InitShopComunication = eventServ
	end
	registerCreatureEvent(cid, "PlayerDeath")
	return TRUE
end
function sql_communication(parameters)
	dofile("./config.lua")
	env = assert(luasql.mysql())
	con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort))
        result_plr = assert(con:execute("SELECT * FROM z_ots_comunication WHERE `type` = 'login';"))
        todo = result_plr:fetch({}, "a")
        while todo do
			id = tonumber(todo.id)
            action = tostring(todo.action)
			delete = tonumber(todo.delete_it)
			cid = getPlayerByName(tostring(todo.name))
			if isPlayer(cid) == TRUE then
				if action == 'show_msg' then
					local msg_text = tostring(todo.param1)
					local msg_type = todo.param2
					doPlayerSendTextMessage(cid, msg_type, msgtext)
					if delete == 1 then
						delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";"))
					end
				elseif action == 'give_item' then
					local itemtogive_id = tonumber(todo.param1)
					local itemtogive_count = tonumber(todo.param2)
					local container_id = tonumber(todo.param3)
					local container_count = tonumber(todo.param4)
					local add_item_type = tostring(todo.param5)
					local add_item_name = tostring(todo.param6)
					local b_head_slot = getPlayerSlotItem(cid, 1)
					local b_necklace_slot = getPlayerSlotItem(cid, 2)
					local b_backpack_slot = getPlayerSlotItem(cid, 3)
					local b_armor_slot = getPlayerSlotItem(cid, 4)
					local b_right_hand = getPlayerSlotItem(cid, 5)
					local b_left_hand = getPlayerSlotItem(cid, 6)
					local b_legs_slot = getPlayerSlotItem(cid, 7)
					local b_feet_slot = getPlayerSlotItem(cid, 8)
					local b_ring_slot = getPlayerSlotItem(cid, 9)
					local b_arrow_slot = getPlayerSlotItem(cid, 10)
					if b_arrow_slot.itemid == 0 or (b_left_hand.itemid == 0 and b_right_hand.itemid == 0) then
						local full_weight = 0
						if add_item_type == 'container' then
							container_weight = getItemWeight(container_id, 1)
							items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
							full_weight = items_weight + container_weight
						else
							full_weight = getItemWeight(itemtogive_id, itemtogive_count)
						end
						local free_cap = getPlayerFreeCap(cid)
						if full_weight <= free_cap then
							if add_item_type == 'container' then
								local new_container = doCreateItemEx(container_id)
								local iter = 0
								while iter ~= container_count do
									doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
									iter = iter + 1
								end
								doPlayerAddItemEx(cid, new_container)
								itemtogive_id = container_id
							else
								local addeditem = doPlayerAddItem(cid, itemtogive_id, itemtogive_count)
							end
							local head_slot = getPlayerSlotItem(cid, 1)
							local necklace_slot = getPlayerSlotItem(cid, 2)
							local backpack_slot = getPlayerSlotItem(cid, 3)
							local armor_slot = getPlayerSlotItem(cid, 4)
							local right_hand = getPlayerSlotItem(cid, 5)
							local left_hand = getPlayerSlotItem(cid, 6)
							local legs_slot = getPlayerSlotItem(cid, 7)
							local feet_slot = getPlayerSlotItem(cid, 8)
							local ring_slot = getPlayerSlotItem(cid, 9)
							local arrow_slot = getPlayerSlotItem(cid, 10)
							if ring_slot.itemid == itemtogive_id or feet_slot.itemid == itemtogive_id or legs_slot.itemid == itemtogive_id or armor_slot.itemid == itemtogive_id or necklace_slot.itemid == itemtogive_id or head_slot.itemid == itemtogive_id or arrow_slot.itemid == itemtogive_id or left_hand.itemid == itemtogive_id or right_hand.itemid == itemtogive_id or backpack_slot.itemid == itemtogive_id then
								if b_ring_slot.uid ~= ring_slot.uid or b_feet_slot.uid ~= feet_slot.uid or b_legs_slot.uid ~= legs_slot.uid or b_armor_slot.uid ~= armor_slot.uid or b_necklace_slot.uid ~= necklace_slot.uid or b_head_slot.uid ~= head_slot.uid or b_backpack_slot.uid ~= backpack_slot.uid or b_right_hand.uid ~= right_hand.uid or b_left_hand.uid ~= left_hand.uid or b_arrow_slot.uid ~= arrow_slot.uid then
								doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop. You should re-login now to become sure your new item will not disappear if any error occur.')
								delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";"))
								assert(con:execute("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";"))
								else
									doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop not added. Unknown error occured. Wait about '.. SQL_interval ..' seconds. If error will occur again contact with admin. Error item ID is: '.. id ..'')
								end
							else
								doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop not added. Unknown error occured. Wait about '.. SQL_interval ..' seconds. If error will occur again contact with admin. Error item ID is: '.. id ..'')
							end
						else
							doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot or give to friend and wait about '.. SQL_interval ..' seconds to get it.')
						end
					else
						doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please take items from both hands or item from arrow slot and wait about '.. SQL_interval ..' seconds to get it.')
					end
				end
			end
            todo = result_plr:fetch (todo, "a")
        end
	con:close()
	env:close()
	local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters)
end
 
Last edited:
I get the same error using Gesior's Account maker but... This wont interrupt your server... Im working fine with that. I dont care about that msg.

Edit: Well, I saw that it's not exactly the same msg...

Code:
Table 'theforgottenserver.z_ots_comunication' doesn't exist

You must create the "z_" tables... go to your database and add the querys from gesior's guide.
 
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