rockseller
Lua & .NET Programmer
For the last months, i've been working in this new OTServer concept.
For years, Tibia continent has been dominated by the ones with more power and experience, while the newer people, were forced to leave the game because of the lack of it.
The concept it's pretty straight:
- There are only 4 vocations:
Knight, Archer, Black mage, White Mage.
- There are 5 professions:
Woodcutter, Miner, Alchemist, Herbalist, Maker
- Monsters do not drop Gold
- Woodcutters will be able to swing every trees in the server map.
- Certain trees will spawn faster than other ones, the best wood will come from trees in risker areas
- Power no longer dominates tibia, but money and politics
- You will only be able to choose one profession per character
- Alchemist will be able to turn items (Drop by monsters) into pure gold
- Herbalist will be able to make potions from certain woods and recollected herbs
- You will be able to level your profession skill
- The better profession skill, the better skill performance
- You will be able to offline train your skills, from Facebook & on the official website.
- You will earn regular experience from certain tasks, just as doing Player-Quests.
- Player-Quests can be made by pure Gold
- Makers will be able to buy basic material from the website, being auctioned by other players on the website Market.
- Potions are no longer bought from the Shop, you will be able to buy them from Herbalist players.
- Politics are a whole new concept, every player above level 50, and a profesion above level 50 will be able to vote for prospects, choosed by the community, these players will be able to choose their team.
- Monsters are a whole new concept aswell, also the combat system.
~There are other new features which will be announced once defined.
Official URLs:
www.Tibianix.net
www.tibiala.com
(Still on construction)
Please let me know what do you think!.
For years, Tibia continent has been dominated by the ones with more power and experience, while the newer people, were forced to leave the game because of the lack of it.
The concept it's pretty straight:
- There are only 4 vocations:
Knight, Archer, Black mage, White Mage.
- There are 5 professions:
Woodcutter, Miner, Alchemist, Herbalist, Maker
- Monsters do not drop Gold
- Woodcutters will be able to swing every trees in the server map.
- Certain trees will spawn faster than other ones, the best wood will come from trees in risker areas
- Power no longer dominates tibia, but money and politics
- You will only be able to choose one profession per character
- Alchemist will be able to turn items (Drop by monsters) into pure gold
- Herbalist will be able to make potions from certain woods and recollected herbs
- You will be able to level your profession skill
- The better profession skill, the better skill performance
- You will be able to offline train your skills, from Facebook & on the official website.
- You will earn regular experience from certain tasks, just as doing Player-Quests.
- Player-Quests can be made by pure Gold
- Makers will be able to buy basic material from the website, being auctioned by other players on the website Market.
- Potions are no longer bought from the Shop, you will be able to buy them from Herbalist players.
- Politics are a whole new concept, every player above level 50, and a profesion above level 50 will be able to vote for prospects, choosed by the community, these players will be able to choose their team.
- Monsters are a whole new concept aswell, also the combat system.
~There are other new features which will be announced once defined.
Official URLs:
www.Tibianix.net
www.tibiala.com
(Still on construction)
Please let me know what do you think!.
Last edited: