Hello,
I Have the server using TFS 0.3.6 with normal pvp.
but I want it to be enforced after player be level 100.
Exemple
Player Killer = level 100
Victim Dead = below 100
Player Killer not Gain EXP
and
Player Killer = level 8
ViCtim Dead = 200
Player Killer not Gain EXP
In my config.lua i put
rateExperienceFromPlayers = 2.0
minLevelThresholdForKilledPlayer = 100
maxLevelThresholdForKilledPlayer = 0
and not work - player level 100 kill player below 100 and gain EXP
I Have the server using TFS 0.3.6 with normal pvp.
but I want it to be enforced after player be level 100.
Exemple
Player Killer = level 100
Victim Dead = below 100
Player Killer not Gain EXP
and
Player Killer = level 8
ViCtim Dead = 200
Player Killer not Gain EXP
In my config.lua i put
rateExperienceFromPlayers = 2.0
minLevelThresholdForKilledPlayer = 100
maxLevelThresholdForKilledPlayer = 0
and not work - player level 100 kill player below 100 and gain EXP