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pvp system problem

negerhoran

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Joined
Nov 18, 2013
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Hello guys ivee been looking around to figure out how to solve my problem.
i need a pvp system as normal with white skull but when a player dies the enemy will gain xp how to do that
please i need full support of all cause im not that good
 
If you're using TFS 0.3/0.4, enable rateExperienceFromPlayers in config.lua
Code:
rateExperienceFromPlayers = 0

Or if you're using TFS 0.2/1.0 you might find this in your config.lua
Code:
experienceByKillingPlayers = "no"

Please leave more information regarding your TFS version in the future.
 
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