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TFS 1.X+ NPC system nekiro 7.7

wizinx

Active Member
Joined
Jul 6, 2010
Messages
211
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Location
Chile, Santiago
Hello everyone.

I have been trying to solve this problem. The NPC's text is visible only to the player they are talking to ("me") and should be visible to everyone. And there is no queuing system.

1712694353561.png
 
in data/npc/lib/npcsystem/npchandler.lua

in function NpcHandler:say

Change
Lua:
npc:say(message, TALKTYPE_SAY, false, player, npc:getPosition())
to
Lua:
npc:say(message, TALKTYPE_SAY, false, nil, npc:getPosition())
 
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