Jpstafe
Well-Known Member
- Joined
- Aug 8, 2011
- Messages
- 507
- Reaction score
- 68
Good Morning otland community!
I wanted to ask a question about my ot, I need to change the player's exhaust when throwing spells, even though I change them in spells.xml they don't change, they always throw in 2 seconds, even if I lower it to 0, it keeps throwing every 2 seconds, the spells , I would like to lower it to 1 sec or 1.5 sec... could it be that Player.hh has to be compiled? And if so, in which part of the player.hh is it changed and compiled?... Another query I would like my ot to have SD stack, when you throw an sd in the ladder it hits everyone... that is also changed in sources ?
the ot that I am doing is old school and I would like to have these configurations, I remember that I have fixed the delay of running and push items by compiling player.hh
I wanted to ask a question about my ot, I need to change the player's exhaust when throwing spells, even though I change them in spells.xml they don't change, they always throw in 2 seconds, even if I lower it to 0, it keeps throwing every 2 seconds, the spells , I would like to lower it to 1 sec or 1.5 sec... could it be that Player.hh has to be compiled? And if so, in which part of the player.hh is it changed and compiled?... Another query I would like my ot to have SD stack, when you throw an sd in the ladder it hits everyone... that is also changed in sources ?
the ot that I am doing is old school and I would like to have these configurations, I remember that I have fixed the delay of running and push items by compiling player.hh