Otfan125
Well-Known Member
Was not thinking about posting this and making my own mind about it, but I figure that a general discussion on the topic may be helpful for some who are trying to develop an open server...
Most quests that I see on some OTs are very simple in most cases... For example, and I'm exaggerating, some quests are simply "Hi, quest, yes" and then the quest is to go to some place and kill a boss and return to the NPC and say "hi, reward" (no bye cause players are rude)...
This does not seem, at least to me, fun at all ! But, do players really care about having a well thought quest, with dialogue with interesting things you can say back to the npc, which can end up in different quest tasks and/or conversation? I'm picturing quests like the ones you see in Oblivion, Runescape, Skyrim, Tibia-RL...
Maybe some appreciate the creativity behind coming up with a good short story, drama, tragedy, comedy, etc... but I fear that some players just want the reward at the end and will get upset that they have to READ the conversation with the NPC to get the quest done...
now that I think about it, some quests in rl-tibia are pretty lame as well, "Hi, quest, yes, yes, yes, yes, yes, yes, yes, yes, yes, You're quest log as been updated" (no bye cause players are rude).
Most quests that I see on some OTs are very simple in most cases... For example, and I'm exaggerating, some quests are simply "Hi, quest, yes" and then the quest is to go to some place and kill a boss and return to the NPC and say "hi, reward" (no bye cause players are rude)...
This does not seem, at least to me, fun at all ! But, do players really care about having a well thought quest, with dialogue with interesting things you can say back to the npc, which can end up in different quest tasks and/or conversation? I'm picturing quests like the ones you see in Oblivion, Runescape, Skyrim, Tibia-RL...
Maybe some appreciate the creativity behind coming up with a good short story, drama, tragedy, comedy, etc... but I fear that some players just want the reward at the end and will get upset that they have to READ the conversation with the NPC to get the quest done...
now that I think about it, some quests in rl-tibia are pretty lame as well, "Hi, quest, yes, yes, yes, yes, yes, yes, yes, yes, yes, You're quest log as been updated" (no bye cause players are rude).