Hi i wonder if anyone can help me add so it's an 5% chance to transform example helmet of the ancients id:2342 to id:2343. Without it being "uppgraded" the first time i try uppgrade it.
Here is my lua.
Giving rep+ for help
Here is my lua.
Code:
local config = {
manaCost = 0,
soulCost = 0
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 2147 and itemEx.itemid == 2342) then
doTransformItem(itemEx.uid, 2343)
doDecayItem(itemEx.uid)
doRemoveItem(item.uid, 1)
doSendMagicEffect(toPosition, CONST_ME_MAGIC_RED)
return true
end
if(item.itemid == 7760 and isInArray({9934, 10022}, itemEx.itemid)) then
doTransformItem(itemEx.uid, 9933)
doRemoveItem(item.uid, 1)
doSendMagicEffect(toPosition, CONST_ME_MAGIC_RED)
return true
end
if(isInArray(enchantableGems, item.itemid)) then
local subtype = item.type
if(subtype == 0) then
subtype = 1
end
local mana = config.manaCost * subtype
if(getPlayerMana(cid) < mana) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHMANA)
return true
end
local soul = config.soulCost * subtype
if(getPlayerSoul(cid) < soul) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHSOUL)
return true
end
local a = table.find(enchantableGems, item.itemid)
if(a == nil or not isInArray(enchantingAltars[a], itemEx.itemid)) then
return false
end
doTransformItem(item.uid, enchantedGems[a])
doPlayerAddMana(cid, -mana)
doPlayerAddSoul(cid, -soul)
doPlayerAddSpentMana(cid, mana)
doSendMagicEffect(fromPosition, CONST_ME_HOLYDAMAGE)
return true
end
if(isInArray(enchantedGems, item.itemid)) then
if(not isInArray(enchantableItems, itemEx.itemid)) then
doSendMagicEffect(fromPosition, CONST_ME_POFF)
return false
end
local b = table.find(enchantedGems, item.itemid)
if(b == nil) then
return false
end
local subtype = itemEx.type
if(not isInArray({2544, 8905}, itemEx.itemid)) then
subtype = 1000
end
doTransformItem(itemEx.uid, enchantedItems[itemEx.itemid][b], subtype)
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_HOLYDAMAGE)
doDecayItem(itemEx.uid)
doRemoveItem(item.uid, 1)
return true
end
return false
end
Giving rep+ for help