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Real Map Project v0.8

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It hasn't got all the NPCs ... :(
I haven't bothered making the quest-related Yalahar NPCs...

Regarding Demon Oak,
Yeah, it's gonna take some scripts. Try looking here...
http://otland.net/f81/script-demon-oak-quest-9570/

And about the map...
It is a part of Tracked Tibiamap 8.4 v1.8
Just as you can see in this screenshot, it's located there:

2rza1hv.gif

Keep updating, this project is getting better! :thumbup:
 
It hasn't got all the NPCs ... :(
I haven't bothered making the quest-related Yalahar NPCs...

Regarding Demon Oak,
Yeah, it's gonna take some scripts. Try looking here...
http://otland.net/f81/script-demon-oak-quest-9570/

And about the map...
It is a part of Tracked Tibiamap 8.4 v1.8
Just as you can see in this screenshot, it's located there:

2rza1hv.gif

Keep updating, this project is getting better! :thumbup:

W/e - the details comes later :D
And regarding the demon oak, ty. I will definitely use this.

Consider Demon Oak Quest included and done in the next version.

/Limannen
 
Want me to go track the dwarves in fenrock?

i got a 79 ek i could do that on :p since my other chars are hunted.

yours,
mAx
 
Want me to go track the dwarves in fenrock?

i got a 79 ek i could do that on :p since my other chars are hunted.

yours,
mAx

Yeah, sure ;)
We haven't got much of those currently ;>
 
well its weird for me :

when i try to open both the map and the .exe, i get a "runtime error" :(

does that with all real maps and im royally pissed lloll
 
Maybe you download not good version(look download folder with map and tfs)(ex.Mystic spirit to mystic spirit).Or I think you don't change name of map in config.lua . Mapname:change from forgotten to RealMap and all will be good;).
 
Read the tutorial 'How do I do?' at the first post otherwise.

/Limannen
 
^ ye i did change to "real map",

and ofc its all the good versions sir...

seriously, like idk whats the problem cuz the map loads, than it gets fully loaded (like i get the ">map loaded 65000x65000" THAN it takes like 4~5 minutes and i get "runtime error code, blablabla"

im rly the only one it does that to?
 
edit : like i do all the how to do tutorial and for real maps it never works for some reasons :(

though if i load any custom map and do the same things (change map data, the sql and everything) it works... :(
 
just a simple question V 0.5 is going to be 8.42? just asking, good luck limannen :)
 
Hey, when I changed the map from forgotten to realmap, it says "Temple position is wrong" when I log in. How can I set the correct temple position?
 
The schedule of version v0.5 - unknown release time.

How is it going? Note that the "added" part is already 100% done and fixed.

Code:
- Added NPC (Soft Boots & Firewalker Repairer, at Thais east Magic Shop)
- Added teleports to specific directions upstairs of Thais temple.
- Added Jail-System - Automatic Kick After 25min ! 
(all settings are set - north of thais magic shop - !Jail , !Unjail , /Jail , /Unjail !)
- Added "Killed Monsters Counter", for fun & it's great for players that wants to know how many X MONSTER he killed.

- The houses Ates left undone in his released version are being made. (svargronds & liberty bay's)
- Demon Oak Quest (50%)
- Inqusition Quest (75%)

Here is a picture of the jail - I know it's porely done.
But , what the hell :D I will make it more detailed later on.
The quests & houses has a higher priority.

jailv.jpg


/Limannen
 
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