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RealOTS or Real Tibia Server 7.7v

rxrob

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I'm shaking right now!! 30 minutes to download in 2 mb download speed, omg I'm just shaking like crazy ~

HOLY SHIT !! IT'S REAL HOLY SHITTT !! Opening the .part file with winrar shows map sectors, and .MONS FILES OMGGGGGGGGGGGGGGGGGGGGGGGGGGGG !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

According to the views I'm the first person to ever download it ! :D

I believe it's not completed, can't find teleports.dat.
 
Last edited by a moderator:
No sh1t its not completed, why do you think RealOTS.co was never online? He doesn't have all the files, just the ones already released to sim0one/remere/others
 
No sh1t its not completed, why do you think RealOTS.co was never online? He doesn't have all the files, just the ones already released to sim0one/remere/others

Yep just saw that, at least I got the monster files, I wanted to see more though, but seems I'm not able to sad.
 
It contains:

  • Binary Files
  • Live Server Map Files
  • Original Server Map Files
  • Edited NPCs (shit)
  • Edited Monsters (may be Shit)
  • An empty DOC folder
  • Some .dat files useless
"all" of the files won't be released I don't think.

I don't get why not include the complete teleports.dat, I've got half the file lines.
Also what's wrong by not including NPC special shop lists (.nbd).
 
Rob never had all the files bro, do you remember when Mark closed his thread?

Dennis NEVER gave Rob ALL of the files.
 
Rob never had all the files bro, do you remember when Mark closed his thread?

Dennis NEVER gave Rob ALL of the files.

I know he didn't, Mark told me that way before editing the thread.

These files come from old Valhalla server.

There are way too many encrypted strings, even in the config file:

Code:
# QueryManager
QueryManager = {("127.0.0.1",17778,"nXE?/>j`"),("127.0.0.1",17778,"nXE?/>j`"),("127.0.0.1",17778,"nXE?/>j`"),("127.0.0.1",17778,"nXE?/>j`")}

It does include though, some executables that can be dissasembled.
 
Dang rob, great contribution - going to take a look over these files and check them out! Its unfortunate you never got all the files together to RealOTs back online. But lets see if the community cant recreate the needed files and get us an actual tibia server running!

Regards,
Extrodus
 
moveuse.dat is compressed, it contains all switches and item usages I believe.
 
Does that mean this can run or are we missing files?

Heres some examples of the codes for those that don't want to download the pack.

NPC:
Code:
# GIMUD - Graphical Interface Multi User Dungeon
# captain1.npc: Kapitän Blaubaer in Thais

Name = "Captain Bluebear"
Sex = male
Race = 1
Outfit = (129,19-69-107-50)
Home = [32310,32210,6]
Radius = 2
GoStrength = 5

Behaviour = {
ADDRESS,"hello$",male,!  -> "Welcome on board, Sir %N."
ADDRESS,"hi$",male,!  -> *
ADDRESS,"hello$",female,! -> "Welcome on board, Madam %N."
ADDRESS,"hi$",female,!  -> *
ADDRESS,!  -> Idle
BUSY,"hello$",!  -> "One moment please %N. You're next in line.", Queue
BUSY,"hi$",!  -> *
BUSY,!  -> NOP
VANISH,!  -> "Good bye. Recommend us, if you were satisfied with our service."

"bye"  -> "Good bye. Recommend us, if you were satisfied with our service.", Idle
"farewell"  -> *
"name"  -> "My name is Captain Bluebear from the Royal Tibia Line."
"job"  -> "I am the captain of this sailing-ship."
"captain"  -> *
"ship"  -> "The Royal Tibia Line connects all seaside towns of Tibia."
"line"  -> *
"company"  -> *
"route"  -> *
"tibia"  -> *
"good"  -> "We can transport everything you want."
"passenger"  -> "We would like to welcome you on board."
"trip"  -> "Where do you want to go? To Carlin, Ab'Dendriel, Venore, Port Hope or Edron?"
"passage"  -> *
"town"  -> *
"destination"  -> *
"sail"  -> *
"go"  -> *
"ice"  -> "I'm sorry, but we don't serve the routes to the Ice Islands."
"senja"  -> *
"folda"  -> *
"vega"  -> *
"darashia"  -> "I'm not sailing there. This route is afflicted by a ghostship! However I've heard that Captain Fearless from Venore sails there."
"darama"  -> *
"ghost"  -> "Many people who sailed to Darashia never returned because they were attacked by a ghostship! I'll never sail there!"

"carlin", QuestValue(221)=2  -> Price=110, "Do you seek a passage to Carlin for %P gold?", Topic=7
"ab'dendriel", QuestValue(221)=2 -> Price=130, "Do you seek a passage to Ab'Dendriel for %P gold?", Topic=3
"edron", QuestValue(221)=2  -> Price=160,  "Do you seek a passage to Edron for %P gold?", Topic=5
"venore", QuestValue(221)=2  -> Price=170, "Do you seek a passage to Venore for %P gold?", Topic=4
"port","hope", QuestValue(221)=2 -> Price=160, "Do you seek a passage to Port Hope for %P gold?", Topic=2

"thais"  -> "This is Thais. Where do you want to go?"
"carlin"  -> Price=110, "Do you seek a passage to Carlin for %P gold?", Topic=2
"ab'dendriel" -> Price=130, "Do you seek a passage to Ab'Dendriel for %P gold?", Topic=3
"edron"  -> Price=160,  "Do you seek a passage to Edron for %P gold?", Topic=4
"venore"  -> Price=170, "Do you seek a passage to Venore for %P gold?", Topic=5
"port","hope" -> Price=160, "Do you seek a passage to Port Hope for %P gold?", Topic=7

"carlin",QuestValue(250)>2, QuestValue(221)<>2  -> Price=100, "Do you seek a passage to Carlin for %P gold?", Topic=2
"ab'dendriel",QuestValue(250)>2, QuestValue(221)<>2 -> Price=120, "Do you seek a passage to Ab'Dendriel for %P gold?", Topic=3
"edron",QuestValue(250)>2, QuestValue(221)<>2  -> Price=150,  "Do you seek a passage to Edron for %P gold?", Topic=4
"venore",QuestValue(250)>2, QuestValue(221)<>2  -> Price=160, "Do you seek a passage to Venore for %P gold?", Topic=5
"port","hope",QuestValue(250)>2, QuestValue(221)<>2 -> Price=150, "Do you seek a passage to Port Hope for %P gold?", Topic=7

Topic>0,Topic<9,"yes",PZBlock,! -> "First get rid of those blood stains! You are not going to ruin my vehicle!"

#Topic=2,"yes",PZBlock,! -> "First get rid of those blood stains! You are not going to ruin my vehicle!"
#Topic=3,"yes",PZBlock,! -> *
#Topic=4,"yes",PZBlock,! -> *
#Topic=5,"yes",PZBlock,! -> *

# für postquest
Topic=2,"yes",Premium, QuestValue(227)=1,CountMoney>=Price -> "Set the sails!", DeleteMoney, Idle, EffectOpp(11), Teleport(32387,31821,6), EffectOpp(11),SetQuestValue(227,2)


Topic=2,"yes",Premium,CountMoney>=Price -> "Set the sails!", DeleteMoney, Idle, EffectOpp(11), Teleport(32387,31821,6), EffectOpp(11)
Topic=3,"yes",Premium,CountMoney>=Price -> "Set the sails!", DeleteMoney, Idle, EffectOpp(11), Teleport(32733,31668,6), EffectOpp(11)
Topic=4,"yes",Premium,CountMoney>=Price -> "Set the sails!", DeleteMoney, Idle, EffectOpp(11), Teleport(33175,31764,6), EffectOpp(11)
Topic=5,"yes",Premium,CountMoney>=Price -> "Set the sails!", DeleteMoney, Idle, EffectOpp(11), Teleport(32954,32023,6), EffectOpp(11)
Topic=7,"yes",Premium,CountMoney>=Price -> "Set the sails!", DeleteMoney, Idle, EffectOpp(11), Teleport(32530,32784,6), EffectOpp(11)

Topic>0,"yes",CountMoney>=Price  -> "I'm sorry, but you need a premium account in order to travel onboard our ships."
Topic>0,"yes"  -> "You don't have enough money."
Topic>0  -> "We would like to serve you some time."
}

Monster
Code:
# Tibia - graphical Multi-User-Dungeon
# MonsterRace File
# 2005/10/12 - 16:37:51

RaceNumber  = 35
Name  = "demon"
Article  = "a"
Outfit  = (35, 0-0-0-0)
Corpse  = 4097
Blood  = Fire
Experience  = 18000
SummonCost  = 0
FleeThreshold = 0
Attack  = 80
Defend  = 65
Armor  = 40
Poison  = 0
LoseTarget  = 10
Strategy  = (70, 10, 10, 10)

Flags  = {KickBoxes,
  KickCreatures,
  SeeInvisible,
  Unpushable,
  NoSummon,
  NoIllusion,
  NoConvince,
  NoBurning,
  NoPoison,
  NoEnergy,
  NoLifeDrain,
  NoParalyze}

Skills  = {(HitPoints, 8200, 0, 8200, 0, 0, 0),
  (GoStrength, 80, 0, 80, 0, 0, 0),
  (CarryStrength, 800, 0, 800, 0, 0, 0),
  (FistFighting, 120, 120, 120, 50, 1000, 5)}

Spells  = {Actor (13) -> Healing (120, 30) : 7,
  Victim (7, 0, 0) -> Damage (512, 70, 30) : 8,
  Origin (0, 13) -> Summon (49, 1) : 12,
  Destination (7, 4, 6, 7) -> Damage (4, 155, 45) : 3,
  Destination (7, 4, 0, 0) -> Field (1) : 7,
  Angle (0, 8, 12) -> Damage (8, 360, 60) : 10}

Inventory  = {(3420, 1, 14),
  (3356, 1, 24),
  (3275, 1, 400),
  (3320, 1, 80),
  (3731, 6, 400),
  (3281, 1, 40),
  (3031, 100, 700),
  (3031, 100, 600),
  (3031, 100, 500),
  (3031, 100, 800),
  (3063, 1, 22),
  (3364, 1, 8),
  (3306, 1, 30),
  (3284, 1, 12),
  (3366, 1, 1),
  (3414, 1, 10),
  (3048, 1, 2),
  (3060, 1, 60),
  (3055, 1, 14),
  (2848, 1, 26),
  (3098, 1, 10),
  (3032, 1, 220),
  (3049, 1, 28),
  (3034, 1, 70)}

Talk  = {"#Y MUHAHAHAHA!",
  "#Y I SMELL FEEEEEAAAR!",
  "#Y CHAMEK ATH UTHUL ARAK!",
  "Your resistance is futile!",
  "#y Your soul will be mine!"}

Regards,
Extrodus
 

I somehow believe you.
Most things are compressed, it comes from Valhalla Server.
Binary files were dissasembled (modified) so IP Addresses to connect are 127.0.0.1, some other things might be changed too.

On the Game binary file, it's like it really doesn't loads anything, since when it "loads" monsters, it says;

Code:
9615 Monsterhomes geladen.

It is a plain setup number value, not gotten from a file.
 
Even though I liked everything still being a mystery and only a few people granted to use the cipsoft 7.7 server, I'm happy with your contribution to the community rxrob :).
 
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