Build your own server from the sources is essential.I dont want compile bro, thank for your help really but I want know if its possible do it without compiling...
Not true. The server needs to be updated in the source code to retain their stability.I dont like change source the server can become unstable
show for post in and old thread but im trying to source edit when i change to SKULL_WHITE TO SKULL_BLACK gives me error when compilingYou need edit sources:
In players.cpp change:
forLUA:if(skull > SKULL_WHITE || (item->getContainer() && tmp < loss) || (!item->getContainer() && tmp < itemLoss)) { g_game.internalMoveItem(NULL, this, corpse, INDEX_WHEREEVER, item, item->getItemCount(), 0); sendRemoveInventoryItem((slots_t)i, inventory[(slots_t)i]); }
LUA:if(skull > SKULL_BLACK || (item->getContainer() && tmp < loss) || (!item->getContainer() && tmp < itemLoss)) { g_game.internalMoveItem(NULL, this, corpse, INDEX_WHEREEVER, item, item->getItemCount(), 0); sendRemoveInventoryItem((slots_t)i, inventory[(slots_t)i]); }