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Regen Help

gmstrikker

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Joined
Jul 30, 2014
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Anyone could help me to change somethings in regen system?

Vocation
life = 1 sec
mana = 2 secs
Code:
   <vocation id="0" name="None" description="none" needpremium="0" gaincap="5" gainhp="5" gainmana="5" gainhpticks="1" gainhpamount="1" gainmanaticks="1" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="0" attackable="yes">
     <formula meleeDamage="1.5" distDamage="1.5" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
     <skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="4.0" fishing="2.2" experience="1.0"/>
   </vocation>

Life Ring (LR)
life / mana regen: 3 seconds
Code:
   <item id="2205" article="a" name="life ring">
       <attribute key="weight" value="80" />
       <attribute key="slotType" value="ring" />
       <attribute key="decayTo" value="0" />
       <attribute key="transformDeEquipTo" value="2168" />
       <attribute key="duration" value="1200" />
       <attribute key="healthGain" value="1" />
       <attribute key="healthTicks" value="1500" />
       <attribute key="manaGain" value="4" />
       <attribute key="manaTicks" value="1500" />
       <attribute key="showduration" value="1" />
       <attribute key="showattributes" value="1" />
   </item>

Ring of Healing:
life / mana regen: 0.56 seconds
Code:
   <item id="2216" article="a" name="ring of healing">
       <attribute key="weight" value="100" />
       <attribute key="decayTo" value="0" />
       <attribute key="transformDeEquipTo" value="2214" />
       <attribute key="duration" value="450" />
       <attribute key="healthGain" value="1" />
       <attribute key="healthTicks" value="500" />
       <attribute key="manaGain" value="4" />
       <attribute key="manaTicks" value="500" />
       <attribute key="showduration" value="1" />
       <attribute key="showattributes" value="1" />
   </item>
 
1000 ticks = 1 second. Have fun.

Ok, so life ring/roh is right?
life ring
Code:
   <item id="2205" article="a" name="life ring">
       <attribute key="weight" value="80" />
       <attribute key="slotType" value="ring" />
       <attribute key="decayTo" value="0" />
       <attribute key="transformDeEquipTo" value="2168" />
       <attribute key="duration" value="1200" />
       <attribute key="healthGain" value="1" />
       <attribute key="healthTicks" value="3000" />
       <attribute key="manaGain" value="1" />
       <attribute key="manaTicks" value="3000" />
       <attribute key="showduration" value="1" />
       <attribute key="showattributes" value="1" />
   </item>

roh
Code:
   <item id="2216" article="a" name="ring of healing">
       <attribute key="weight" value="100" />
       <attribute key="decayTo" value="0" />
       <attribute key="transformDeEquipTo" value="2214" />
       <attribute key="duration" value="450" />
       <attribute key="healthGain" value="1" />
       <attribute key="healthTicks" value="500" />
       <attribute key="manaGain" value="1" />
       <attribute key="manaTicks" value="500" />
       <attribute key="showduration" value="1" />
       <attribute key="showattributes" value="1" />
   </item>

But and vocation, how its work?
 
This should of been pretty easy to find, try looking around next time it will save you quite some time.

Life Ring

Code:
<item id="2205" article="a" name="life ring (faster regeneration)">
       <attribute key="weight" value="80" />
        <attribute key="slotType" value="ring" />
        <attribute key="decayTo" value="0" />
        <attribute key="transformDeEquipTo" value="2168" />
        <attribute key="duration" value="1200" />
        <attribute key="healthGain" value="2" />
        <attribute key="healthTicks" value="6000" />
        <attribute key="manaGain" value="8" />
        <attribute key="manaTicks" value="6000" />
        <attribute key="showduration" value="1" />
        <attribute key="showattributes" value="1" />
    </item>

Ring of Healing

Code:
<item id="2216" article="a" name="ring of healing (faster regeneration)">
       <attribute key="weight" value="80" />
        <attribute key="slotType" value="ring" />
        <attribute key="decayTo" value="0" />
        <attribute key="transformDeEquipTo" value="2214" />
        <attribute key="duration" value="450" />
        <attribute key="healthGain" value="6" />
        <attribute key="healthTicks" value="6000" />
        <attribute key="manaGain" value="24" />
        <attribute key="manaTicks" value="6000" />
        <attribute key="showduration" value="1" />
        <attribute key="showattributes" value="1" />
    </item>
 
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