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Windows Remere's Map Editor 13.21 - newbie stuck at making RME work

conman

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Aug 4, 2023
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Hello,

Yesterday I have compiled one RME that looks like this:
1714569353825.png
I have also downloaded another one in .exe that looks like this:
1714569455696.png

And now I believe I need to give it a path to some Tibia sprites and so on.
I have a folder with my Tibia client that I use with the Canary 13.21 localy- it looks like this:
1714569622572.png
To start the "local" client I always go to bin folder and choose local but I don't think it's important here.

So, basicaly- I do not even need an ability to open Canary map in my RME... I want to start from scratch, just be able to sit down and map for myself.

What do I have to do next with that RME stuff... where are these files it asks for?
 

Try with this one bro
Hey, thank you for a response, can you tell me how it's different? I am simply trying to avoid a situation where I download/ compile third RME and then I am stuck again at the same step :| Unless the one you mention works different?
 
The one i mention has 13.20 support (maybe 13.21 will work too :))
Okay, okay, but my problem was- I need to provide RME with a directory where the sprite files are (from what I understand) and I cannot locate them. Do you know where to find them?
 
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