1. Is there a way to import a map with z coordinate offset?
2. Is there a way to import objects (like a house, or boat) without the previous ground tiles being removed upon importing?
3. Is there a maximum map size before the map editors run out of memory? (I tried SimOnes OT Map Editor, and it ran out of memory with a large map size)
4. Is there any way to convert OTX to OTBM, other than the OT Map Editor method?
I have added a third and fourth question to my list. Bring up my post!
Still unanswered. I assume the answer to every question is "no", or "idk".
bumping from the third page~~~
2. Is there a way to import objects (like a house, or boat) without the previous ground tiles being removed upon importing?
3. Is there a maximum map size before the map editors run out of memory? (I tried SimOnes OT Map Editor, and it ran out of memory with a large map size)
4. Is there any way to convert OTX to OTBM, other than the OT Map Editor method?
I have added a third and fourth question to my list. Bring up my post!
Still unanswered. I assume the answer to every question is "no", or "idk".
bumping from the third page~~~
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