I see in the quest if there is a player trying to complete the task in a running way all the monsters go after him for sure the annoying thing about that if the monster moves from a position the monster in the quest map is renewed the original position specified in the rme This leads to the multiplication of monsters in the task which makes it difficult for anyone to several finish the job
What is the solution to this problem?
Config
What is the solution to this problem?
Config
Lua:
-- Monsters
deSpawnRange = 4
deSpawnRadius = 50