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- Dec 11, 2007
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- tayandenga
new database bugged :/
Add new table from forgottenserver.sql?
new database bugged :/
[23/04/2008 19:27:43] mysql_real_query(): INSERT INTO `accounts` (`id`, `password`, `premdays`, `lastday`, `key`, `warnings`, `group_id`) VALUES (6277456, 'garythegod', 1, 0, 0, 0, 0, 1): MYSQL ERROR: Column count doesn't match value count at row 1
If you're a programmer, then why do you report trunk bugs to tags thread?This is obviously an easy fix. I can help you with development if you like (I am a c++ programmer, but not much exposure to ot development), or just let you fix them. I am glad to jump in and help if you are looking for another programmer.
Bart
Actually its not required, enabled is enough.in the last revision of outfit, 698, you forgot the 'addons', it caused a bug in my otserv, then I made a revision, then I found
If you're a programmer, then why do you report trunk bugs to tags thread?
Just leave them as they are, since we've said - trunk is for teting purpose, all bugs will be fixed in time.
I"C:/Dev-Cpp/include/c++/3.4.2" -I"C:/Dev-Cpp/include" -D__USE_MYSQL__ -D__RULEVIOLATIONREPORT__ -D__ONECREATURE_EVENT__ -D__CONSOLE__ -O1
C:/Dev-Cpp/include/boost/bind.hpp: In member function `R boost::_bi::list3<A1, A2, A3>::operator()(boost::_bi::type<R>, F&, A&, long int) [with R = bool, F = boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, A = boost::_bi::list0, A1 = boost::_bi::value<Game*>, A2 = boost::_bi::value<MessageClasses>, A3 = boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >]':
C:/Dev-Cpp/include/boost/bind/bind_template.hpp:20: instantiated from `typename boost::_bi::result_traits<R, F>::type boost::_bi::bind_t<R, F, L>::operator()() [with R = bool, F = boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, L = boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:155: instantiated from `static void boost::detail::function::void_function_obj_invoker0<FunctionObj, R>::invoke(boost::detail::function::function_buffer&) [with FunctionObj = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:368: instantiated from `void boost::detail::function::basic_vtable0<R, Allocator>::init(FunctionObj, boost::detail::function::function_obj_tag) [with FunctionObj = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void, Allocator = std::allocator<void>]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:298: instantiated from `void boost::detail::function::basic_vtable0<R, Allocator>::init(F) [with F = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void, Allocator = std::allocator<void>]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:277: instantiated from `boost::detail::function::basic_vtable0<R, Allocator>::basic_vtable0(F) [with F = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void, Allocator = std::allocator<void>]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:655: instantiated from `void boost::function0<R, Allocator>::assign_to(Functor) [with Functor = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void, Allocator = std::allocator<void>]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:513: instantiated from `boost::function0<R, Allocator>::function0(Functor, typename boost::enable_if_c< boost::type_traits::ice_not< boost::is_integral<Functor>::value>::value, int>::type) [with Functor = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void, Allocator = std::allocator<void>]'
C:/Dev-Cpp/include/boost/function/function_template.hpp:754: instantiated from `boost::function<R ()(), Allocator>::function(Functor, typename boost::enable_if_c< boost::type_traits::ice_not< boost::is_integral<Functor>::value>::value, int>::type) [with Functor = boost::_bi::bind_t<bool, boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>, boost::_bi::list3<boost::_bi::value<Game*>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, R = void, Allocator = std::allocator<void>]'
../forgottenserver/tags/0.2/admin.cpp:294: instantiated from here
C:/Dev-Cpp/include/boost/bind.hpp:337: error: no match for call to `(boost::_mfi::mf2<bool, Game, const std::string&, MessageClasses>) (Game*&, MessageClasses&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&)'
C:/Dev-Cpp/include/boost/bind/mem_fn_template.hpp:273: note: candidates are: R boost::_mfi::mf2<R, T, A1, A2>::operator()(T*, A1, A2) const [with R = bool, T = Game, A1 = const std::string&, A2 = MessageClasses]
C:/Dev-Cpp/include/boost/bind/mem_fn_template.hpp:278: note: R boost::_mfi::mf2<R, T, A1, A2>::operator()(U&, A1, A2) const [with U = Game*, R = bool, T = Game, A1 = const std::string&, A2 = MessageClasses]
C:/Dev-Cpp/include/boost/bind/mem_fn_template.hpp:285: note: R boost::_mfi::mf2<R, T, A1, A2>::operator()(const U&, A1, A2) const [with U = Game*, R = bool, T = Game, A1 = const std::string&, A2 = MessageClasses]
C:/Dev-Cpp/include/boost/bind/mem_fn_template.hpp:292: note: R boost::_mfi::mf2<R, T, A1, A2>::operator()(T&, A1, A2) const [with R = bool, T = Game, A1 = const std::string&, A2 = MessageClasses]
make.exe: *** [O/admin.o] Error 1